Leaked source code of windows server 2003
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/*++
Copyright (C) 2001 Microsoft Corporation
Module Name: ErrorObj
Abstract: IErrorInfo support for the standard consumers
History: 07/11/2001 - creation, HHance.
--*/
#ifndef STDCONS_ERROBJ_COMPILED
#define STDCONS_ERROBJ_COMPILED
#include <wbemidl.h>
#include <sync.h>
// class to build an IErrorInfo (Acutally an IWbemClassObject for our purposes)
// used by the standard consumers to report errors in execution
// we'll keep a single global object around, lifetime managed by addref & release
// instanciation & access is via GetErrorObj()
class ErrorObj { public: // so we can manage our component's lifetimes in the wunnerful world of COM, etc...
// returns addref'd error object
static ErrorObj* GetErrorObj(); // does the real work, creates the object, populates it, sends it off.
// arguments map to __ExtendedStatus class.
// void func - what are y'gonna do if you can't report an error? Report an error?
// bFormat - will attempt to use FormatError to fill in the description if NULL.
void ReportError(const WCHAR* operation, const WCHAR* parameterInfo, const WCHAR* description, UINT statusCode, bool bFormat);
ULONG AddRef(); ULONG Release();
// Do not create one of these!
// Use GetErrorObj. Thou Hast Been Warned...
ErrorObj() : m_pErrorObject(NULL), m_lRef(0) { }; // com objects are taken care of by Release()
~ErrorObj() { };
protected:
// must be called prior to SetError (if you expect it to succeed, anyway...)
IWbemServices* GetMeANamespace();
// refcount, when it goes to zero, we release our COM objects
ULONG m_lRef;
// error object object
IWbemClassObject* m_pErrorObject;
// protection for our IWbemXXX pointers.
CCritSec m_cs;
// spawn off an object to be populated
IWbemClassObject* GetObj(); };
#endif // STDCONS_ERROBJ_COMPILED
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