Leaked source code of windows server 2003
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#ifndef __SCRIPT_KILLER_COMPILED__
#define __SCRIPT_KILLER_COMPILED__
#include <activscp.h>
#include "KillTimer.h"
// only need one of these laying around
class CScriptKillerTimer; extern CScriptKillerTimer g_scriptKillerTimer;
// specialized to kill scripts
class CScriptKillerTimer : public CKillerTimer { public: // who to kill & when
HRESULT ScheduleAssassination(IActiveScript* pScript, FILETIME lastMeal, SCRIPTTHREADID threadID); // HRESULT ScheduleAssassination(LPSTREAM pStream, FILETIME lastMeal, SCRIPTTHREADID threadID);
};
/* CLASS CScriptKiller DEFINITION */
// hold script that needs to be killed
class CScriptKiller : public CKiller { public: CScriptKiller(IActiveScript* pScript, FILETIME deathDate, SCRIPTTHREADID threadID, CLifeControl* pControl) : CKiller(deathDate, pControl), m_pScript(pScript) /*m_pStream(pStream)*/, m_threadID(threadID) { m_pScript->AddRef(); }
virtual ~CScriptKiller() { m_pScript->Release(); }
// terminate process,
virtual void Die();
protected:
private: IActiveScript* m_pScript; // LPSTREAM m_pStream;
SCRIPTTHREADID m_threadID; };
#endif //__SCRIPT_KILLER_COMPILED__
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