Leaked source code of windows server 2003
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############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################
WMIPRECOMP=1 !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETNAME=wbemprox
TARGETPATH=obj TARGETTYPE=DYNLINK
# The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(STDLIBRARY_LIB) \ $(WBEMCOMN_DLL_LIB) \ $(WMIIDL_LIB) \ $(WBEMINT_LIB) \ $(ADMIN_LIB_PATH)\umiuuid.lib \ $(SDK_LIB_PATH)\adsiid.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\Ws2_32.lib \ $(SDK_LIB_PATH)\uuid.lib
# The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(ADMIN_INC_PATH); \ $(WBEMINT_INC); \ $(WBEMCORE_INC); \ $(WBEMCOMN_INC); \ $(WMIIDL_INC); \ $(STDLIBRARY_INC)
# The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES= \ localloc.cpp \ maindll.cpp \ classfac.cpp \ locator.cpp \ COMTRANS.CPP \ cprovloc.cpp \ ver.rc
# Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) /DUSE_POLARITY /DBUILDING_PROX /D_UNICODE /DUNICODE USE_NATIVE_EH=ASYNC USE_MSVCRT=1 USE_STL=1 DLLENTRY=_DllMainCRTStartup
DLLDEF=$(O)\wbemprox.def
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