Leaked source code of windows server 2003
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############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETNAME=mrshtest TARGETPATH=obj TARGETTYPE=PROGRAM
# The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(WBEMCOMN_INC); \ $(WMIMSG_INC)
# The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES= \ mrshtest.cpp
TARGETLIBS = \ $(WMIMSG_LIB) \ $(WMIIDL_LIB) \ $(WBEMCOMN_STATIC_LIB) \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib
# Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) /D__WINNT_BUILD__ USE_MSVCRT=1 UMTYPE=console UMENTRY=wmain
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