Leaked source code of windows server 2003
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1.2 KiB

  1. ############################################################################
  2. #
  3. # Copyright (C) 1999, Microsoft Corporation.
  4. #
  5. # All rights reserved.
  6. #
  7. ############################################################################
  8. !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  9. SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  10. TARGETNAME=msgsend
  11. TARGETPATH=obj
  12. TARGETTYPE=PROGRAM
  13. # The INCLUDES variable specifies any include paths that are specific to
  14. # this source directory. Separate multiple paths with single
  15. # semicolons. Relative path specifications are okay.
  16. INCLUDES=$(INCLUDES); \
  17. $(WBEMCOMN_INC); \
  18. $(WMIMSG_INC)
  19. # The developer defines the SOURCES macro. It contains a list of all the
  20. # source files for this component. Specify each source file on a separate
  21. # line using the line-continuation character. This minimizes merge
  22. # conflicts if two developers are adding source files to the same component.
  23. SOURCES= \
  24. msgsend.cpp
  25. TARGETLIBS = \
  26. $(WMIMSG_LIB) \
  27. $(SDK_LIB_PATH)\oleaut32.lib \
  28. $(SDK_LIB_PATH)\ole32.lib \
  29. $(SDK_LIB_PATH)\uuid.lib
  30. # Next, specify options for the compiler using C_DEFINES.
  31. C_DEFINES=$(C_DEFINES) /D__WINNT_BUILD__
  32. USE_MSVCRT=1
  33. UMTYPE=console
  34. UMENTRY=wmain