Leaked source code of windows server 2003
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/*++
Copyright (C) 1996-2001 Microsoft Corporation
Module Name:
ProvFact.h
Abstract:
History:
--*/
#ifndef _StrobeThread_H
#define _StrobeThread_H
#include <Thread.h>
class StrobeThread : public EventHandler { private:
WmiAllocator &m_Allocator ; DWORD timeout_;
public:
StrobeThread ( WmiAllocator & a_Allocator , DWORD timeout) ; ~StrobeThread () ;
int handleTimeout (void) ;
ULONG GetTimeout () { return timeout_; }
void SetTimeout ( DWORD timeout ) { timeout_ = ( timeout_ < timeout ) ? timeout_ : timeout ; Dispatcher::changeTimer( *this, timeout_ ) ; } };
class Task_ProcessTermination : public EventHandler { DWORD m_ProcessIdentifier ; HANDLE processHandle_; public: Task_ProcessTermination(WmiAllocator & a_Allocator , HANDLE a_Process , DWORD a_ProcessIdentifier ); ~Task_ProcessTermination(void); int handleEvent(void); HANDLE getHandle(void); };
#if 0
/******************************************************************************
* * Name: * * * Description: * * *****************************************************************************/
class StrobeThread : public WmiThread < ULONG > { private:
WmiAllocator &m_Allocator ;
protected:
public: // Internal
StrobeThread (
WmiAllocator & a_Allocator , const ULONG &a_Timeout ) ;
~StrobeThread () ;
WmiStatusCode Initialize_Callback () ;
WmiStatusCode UnInitialize_Callback () ;
WmiStatusCode TimedOut () ;
WmiStatusCode Shutdown () ;
};
/******************************************************************************
* * Name: * * * Description: * * *****************************************************************************/
class Task_ProcessTermination : public WmiTask < ULONG > { private:
DWORD m_ProcessIdentifier ;
protected:
public: // Internal
Task_ProcessTermination (
WmiAllocator & a_Allocator , HANDLE a_Process , DWORD a_ProcessIdentifier ) ;
~Task_ProcessTermination () ;
WmiStatusCode Process ( WmiThread <ULONG> &a_Thread ) ; };
#endif
#endif // _StrobeThread_H
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