Leaked source code of windows server 2003
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# Copyright (C) by Microsoft Corporation. # # MAKEFILE for NT SU.X86 # # Created: # 91.01.18 # # Author: # Thomas Parslow #
!IFNDEF LANGUAGE LANGUAGE=usa !ENDIF
.SUFFIXES: .com .exe .obj .lst .c .asm .def .lnk .inc
# # C Compiler Definitions # ~~~~~~~~~~~~~~~~~~~~~~
# Environment Variable to set debugging level # LOADER_DEBUG is the debugging level for building the OS loader, SU module, and BFSD. It should be # set to either -DDEBUG0 or -DDEBUG1 to enable either level 1 or 2 debugging. # !IFDEF ALT_PROJECT_MAKE ALT_PROJECT_FLAGS=-D$(ALT_PROJECT) !ENDIF
PATH= $(PATH_TOOLS16);$(PATH)
CC= cl16 CFLAGS= -W3 -G2s -Zelp $(LOADER_DEBUG) $(BLFLAGS) $(ALT_PROJECT_FLAGS) CINC= -I. -I$(SDK_INC_PATH) -I..\i386 -I..\i386\$(LANGUAGE)
# # Assembler Definitions # ~~~~~~~~~~~~~~~~~~~~~
ASM= masm386 AFLAGS= -Mx -z $(LOADER_DEBUG) $(GAFLAGS) $(ALT_PROJECT_FLAGS) AINC= -I$(SDK_INC_PATH) -I..\i386
# # Linker Definitions # ~~~~~~~~~~~~~~~~~~
LINK=link16 /map:full LIBS=..\long.lib DEF=
# # Rules for generating objects # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
{..\i386\}.asm{$(_OBJ_DIR)\i386\}.obj: $(ASM) $(AFLAGS) $(AINC) $< $@;
{..\i386\}.asm.lst: $(ASM) -l -n $(AFLAGS) $(AINC) $<;
# $(CC) $(CFLAGS) $(CINC) -c $<
{..\i386\}.c{$(_OBJ_DIR)\i386\}.obj: $(CC) $(CFLAGS) $(CINC) -Fo$@ -c $<
{..\}.c{$(_OBJ_DIR)\i386\}.obj: $(CC) $(CFLAGS) $(CINC) -Fo$@ -c $<
{..\i386\}.c.lst: $(CC) $(CFLAGS) -Fc$*.cod -Fo$*.obj -dos $(CINC) -c $<
# # List of object files required # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OBJ= $(_OBJ_DIR)\i386\su.obj $(_OBJ_DIR)\i386\exp.obj $(_OBJ_DIR)\i386\sudata.obj \ $(_OBJ_DIR)\i386\eisaa.obj $(_OBJ_DIR)\i386\a20.obj $(_OBJ_DIR)\i386\trap.obj $(_OBJ_DIR)\i386\eisac.obj \ $(_OBJ_DIR)\i386\main.obj $(_OBJ_DIR)\i386\trapdump.obj $(_OBJ_DIR)\i386\display.obj $(_OBJ_DIR)\i386\backend.obj
# # Dependencies # ~~~~~~~~~~~~
$(_OBJ_DIR)\i386\startup.com: $(OBJ)
$(_OBJ_DIR)\i386\exp.obj exp.lst: ..\i386\exp.asm ..\i386\su.inc ..\i386\macro.inc
$(_OBJ_DIR)\i386\eisaa.obj eisaa.lst: ..\i386\eisa.inc ..\i386\eisaa.asm
$(_OBJ_DIR)\i386\eisac.obj eisac.lst: ..\i386\eisa.h ..\i386\eisac.c
$(_OBJ_DIR)\i386\su.obj su.lst: ..\i386\su.asm ..\i386\su.inc
$(_OBJ_DIR)\i386\sudata.obj sudata.lst: ..\i386\sudata.asm ..\i386\su.inc ..\i386\memmap.inc
$(_OBJ_DIR)\i386\main.obj main.lst: ..\i386\main.c ..\i386\global.h ..\i386\types.h ..\i386\constant.h
$(_OBJ_DIR)\i386\trap.obj trap.lst: ..\i386\trap.asm ..\i386\su.inc
$(_OBJ_DIR)\i386\trapdump.obj trapdump.lst: ..\i386\trapdump.c ..\i386\types.h ..\i386\constant.h
$(_OBJ_DIR)\i386\display.obj display.lst: ..\i386\display.c ..\i386\types.h ..\i386\constant.h ..\i386\global.h
$(_OBJ_DIR)\i386\backend.obj backend.lst: ..\i386\backend.asm
$(_OBJ_DIR)\i386\startup.com: $(OBJ) $(DOBJ) $(LIBS) $(LINK) @<< /tiny /nod /noi + $(OBJ) $(_OBJ_DIR)\i386\startup.com $(_OBJ_DIR)\i386\startup.map $(LIBS)
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