Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
//
#include "resource.h"
#if !defined( SECURITY_WIN32 ) && !defined( SECURITY_KERNEL ) && !defined( SECURITY_MAC )
#define SECURITY_WIN32
#endif
// couple of useful macros
// straight copied from wdm.h
#define ALIGN_DOWN(length, type) \
((ULONG)(length) & ~(sizeof(type) - 1))
#define ALIGN_UP(length, type) \
(ALIGN_DOWN(((ULONG)(length) + sizeof(type) - 1), type))
// include header file only once
#pragma once
//
// public Windows header files
//
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
#include <Security.h>
#include <SecExt.h>
#include <windows.h>
#include <wchar.h>
#include <io.h>
#include <sys/stat.h>
#include <limits.h>
#include <Shlwapi.h>
#include <winbase.h>
//
// public Windows header files
//
#include <windows.h>
#include <winperf.h>
#include <lmcons.h>
#include <lmerr.h>
// #include <dbghelp.h>
#include <psapi.h>
#include <ntexapi.h>
//
// public C header files
//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <conio.h>
#include <tchar.h>
// #include <Winioctl.h>
#include <Rpcdce.h>
#include <crtdbg.h>
#include <diskguid.h>
#include <rpc.h>
//#include <windows.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <direct.h>
#include "strsafe.h"
#include "cmdline.h"
#include "cmdlineres.h"
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