Leaked source code of windows server 2003
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#include <windows.h>
#include <winioctl.h>
#include <stdio.h>
#include <malloc.h>
#include <Shlwapi.h>
#include <ntddsac.h>
#include <sacapi.h>
int _cdecl wmain(int argc, WCHAR **argv) { SAC_CHANNEL_OPEN_ATTRIBUTES Attributes; SAC_CHANNEL_HANDLE SacChannelHandle; int c;
//
// Configure the new channel
//
RtlZeroMemory(&Attributes, sizeof(SAC_CHANNEL_OPEN_ATTRIBUTES));
Attributes.Type = ChannelTypeVTUTF8; wnsprintf( Attributes.Name, SAC_MAX_CHANNEL_NAME_LENGTH+1, L"Hello" ); wnsprintf( Attributes.Description, SAC_MAX_CHANNEL_DESCRIPTION_LENGTH+1, L"Hello" ); Attributes.Flags = 0; Attributes.CloseEvent = NULL; Attributes.HasNewDataEvent = NULL;
//
// Open the Hello channel
//
if (SacChannelOpen( &SacChannelHandle, &Attributes )) { printf("Successfully opened new channel\n"); } else { printf("Failed to open new channel\n"); goto cleanup; }
//
// Write to the Hello Channel
//
{ PWCHAR String = L"Hello, World!\r\n";
if (SacChannelVTUTF8WriteString( SacChannelHandle, String )) { printf("Successfully printed string to channel\n"); } else { printf("Failed to print string to channel\n"); } }
//
// Wait for user input
//
getc(stdin);
//
// Close the Hello Channel
//
if (SacChannelClose(&SacChannelHandle)) { printf("Successfully closed channel\n"); } else { printf("Failed to close channel\n"); }
cleanup:
return 0;
}
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