Leaked source code of windows server 2003
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89 lines
2.1 KiB

  1. NT_UP=0
  2. !include $(PROJECT_ROOT)\ntdll\ntdll.inc
  3. MAJORCOMP=ntos
  4. MINORCOMP=rtl
  5. BUILD_PRODUCES=ntosrtlwow6432
  6. TARGETNAME=rtl
  7. TARGETPATH=obj
  8. TARGETTYPE=LIBRARY
  9. INCLUDES=..;..\..\inc;$(SDKTOOLS_INC_PATH);$(DS_INC_PATH)\crypto;$(PROJECT_ROOT)\wmi\inc
  10. C_DEFINES=$(C_DEFINES) -DBUILD_WOW6432
  11. ASM_DEFINES = $(ASM_DEFINES) -DBUILD_WOW6432
  12. SOURCES=..\acledit.c \
  13. ..\add2stra.c \
  14. ..\add2strw.c \
  15. ..\assert.c \
  16. ..\atom.c \
  17. ..\avltable.c \
  18. ..\bitmap.c \
  19. ..\bootstatus.c\
  20. ..\checksum.c \
  21. ..\compress.c \
  22. ..\cnvint.c \
  23. ..\debug.c \
  24. ..\eballoc.c \
  25. ..\environ.c \
  26. ..\error.c \
  27. ..\excptdbg.c \
  28. ..\gentable.c \
  29. ..\gen8dot3.c \
  30. ..\guid.c \
  31. ..\handle.c \
  32. ..\heap.c \
  33. ..\heaplowf.c \
  34. ..\heapdll.c \
  35. ..\heapleak.c \
  36. ..\heapdbg.c \
  37. ..\heappage.c \
  38. ..\imagedir.c \
  39. ..\intbits.c \
  40. ..\ldrrsrc.c \
  41. ..\ldrreloc.c \
  42. ..\lookasid.c \
  43. ..\lookup.c \
  44. ..\lznt1.c \
  45. ..\message.c \
  46. ..\nls.c \
  47. ..\nlsxlat.c \
  48. ..\pctohdr.c \
  49. ..\peb.c \
  50. ..\prefix.c \
  51. ..\prodtype.c \
  52. ..\random.c \
  53. ..\registry.c \
  54. ..\regutil.c \
  55. ..\rtlassig.c \
  56. ..\rtldata.c \
  57. ..\rtlexec.c \
  58. ..\rtlimagentheader.c \
  59. ..\rtlmmapio.c \
  60. ..\rtloverflow.c \
  61. ..\rtlpatch.c \
  62. ..\rxact.c \
  63. ..\secmem.c \
  64. ..\sertl.c \
  65. ..\slistfunc.c \
  66. ..\splay.c \
  67. ..\str2adda.c \
  68. ..\str2addw.c \
  69. ..\string.c \
  70. ..\stktrace.c \
  71. ..\time.c \
  72. ..\timer.c \
  73. ..\threads.c \
  74. ..\tracedb.c \
  75. ..\wait.c \
  76. ..\worker.c \
  77. ..\version.c
  78. NTTARGETFILES=
  79. UMTEST=
  80. UMTYPE=console
  81. UMLIBS=$(O)\bitmap.obj $(O)\stktrace.obj $(O)\stkwalk.obj $(SDK_LIB_PATH)\ntdll.lib