Leaked source code of windows server 2003
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!IF 0
Copyright (C) Microsoft Corporation, 2000 - 2000
Module Name:
sources.
!ENDIF
!include ..\sources.inc
TARGETNAME=msobmain TARGETTYPE=DYNLINK TARGETPATH=obj
DLLDEF=msobmain.def DLLENTRY=_DllMainCRTStartup
LINKLIBS= \ ..\common\$(O)\obcommon.lib \ ..\idl\$(O)\obidl.lib
TARGETLIBS= \ $(PROJECT_ROOT)\ntsetup\complnce\uniuser\$(O)\compuser_u.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\syssetup.lib \ $(SDK_LIB_PATH)\tapi32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\urlmon.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SHELL_LIB_PATH)\shguidp.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\setupapi.lib \ $(SDK_LIB_PATH)\userenv.lib
INCLUDES= \ $(OOBEINC); \ $(BASE_INC_PATH); \ $(DS_INC_PATH); \ $(SHELL_INC_PATH); \ ..\..\inc;\ $(PROJECT_ROOT)\pnp\inc
PRECOMPILED_INCLUDE=precomp.h
UMTYPE=windows
SOURCES= \ api.cpp \ auditmd.cpp \ debug.cpp \ direct.cpp \ eula.cpp \ language.cpp \ main.cpp \ msobmain.cpp \ pid.cpp \ register.cpp \ setupkey.cpp \ signup.cpp \ status.cpp \ sysclock.cpp \ tapiloc.cpp \ userinfo.cpp \ msobmain.rc \
SYNCHRONIZE_BLOCK=1
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