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/*++
Copyright (c) 1993 Microsoft Corporation
Module Name:
fefont.c
Abstract:
Text setup display support for FarEast text output.
Author:
Hideyuki Nagase (hideyukn) 01-July-1994
Revision History:
--*/
#include <precomp.h>
#pragma hdrstop
#define FE_FONT_FILE_NAME L"BOOTFONT.BIN"
//
// FontFile image information
//
PVOID pvFontFileView = NULL; ULONG ulFontFileSize = 0L; BOOLEAN FontFileViewAllocated = FALSE;
//
// Font Glyph information
//
BOOTFONTBIN_HEADER BootFontHeader; PUCHAR SbcsImages; PUCHAR DbcsImages;
//
// Graphics Character image 19x8.
//
UCHAR GraphicsCharImage[0x20][19] = { /* 0x00 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x01 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0xDF, 0xD8, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB }, /* 0x02 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x03, 0xFB, 0x1B, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB }, /* 0x03 */ { 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xD8, 0xDF, 0xC0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x04 */ { 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x1B, 0xFB, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x05 */ { 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB }, /* 0x06 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x07 */ { 0xFF, 0xFF, 0xFF, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xC1, 0xE3, 0xE3, 0xF7, 0xFF, 0xFF, 0xFF }, /* 0x08 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x09 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xDB, 0xDB, 0xBD, 0xBD, 0xBD, 0xBD, 0xDB, 0xDB, 0xE7, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x0a */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x0b */ { 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0x7D, 0x39, 0x55, 0x55, 0x6D, 0x6D, 0x55, 0x55, 0x39, 0x7D, 0x01, 0xFF, 0xFF, 0xFF }, /* 0x0c */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x0d */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x0e */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xFF, 0xFF }, /* 0x0f */ { 0xFF, 0xFF, 0xFF, 0xB6, 0xB6, 0xD5, 0xC9, 0xEB, 0xDD, 0x1C, 0xDD, 0xEB, 0xC9, 0xD5, 0xB6, 0xB6, 0xFF, 0xFF, 0xFF }, /* 0x10 */ { 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x18, 0xFF, 0x18, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB }, /* 0x11 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x12 */ { 0xFF, 0xFF, 0xFF, 0xF7, 0xE3, 0xE3, 0xC1, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xC1, 0xE3, 0xE3, 0xF7, 0xFF, 0xFF, 0xFF }, /* 0x13 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x14 */ { 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55 }, /* 0x15 */ { 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x18, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x16 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x18, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB }, /* 0x17 */ { 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x1B, 0xFB, 0x1B, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB }, /* 0x18 */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x19 */ { 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xD8, 0xDF, 0xD8, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB }, /* 0x1a */ { 0xFF, 0xFF, 0xAA, 0xFF, 0x55, 0xFF, 0xAA, 0xFF, 0x55, 0xFF, 0xAA, 0xFF, 0x55, 0xFF, 0xAA, 0xFF, 0x55, 0xFF, 0xAA }, /* 0x1b */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xFD, 0xFD, 0xDD, 0x9D, 0x01, 0x9F, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x1c */ { 0xFF, 0xFF, 0xFF, 0xF7, 0xE3, 0xE3, 0xC1, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xFF, 0xFF, 0xFF }, /* 0x1d */ { 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7 }, /* 0x1e */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFB, 0xF9, 0x80, 0xF9, 0xfB, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* 0x1f */ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0x9F, 0x01, 0x9F, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF } };
BOOLEAN FEDbcsFontInitGlyphs( IN PCWSTR BootDevicePath, IN PCWSTR DirectoryOnBootDevice, IN PVOID BootFontImage OPTIONAL, IN ULONG BootFontImageLength OPTIONAL ) { WCHAR NtFEFontPath[129]; BOOLEAN bRet; NTSTATUS NtStatus; PVOID pvFontFileOnDisk = NULL; HANDLE hFontFile = 0 , hFontSection = 0;
if (BootFontImage && BootFontImageLength) { //
// Use the loader passed bootfont.bin image as it is (if one exists)
//
pvFontFileView = BootFontImage; ulFontFileSize = BootFontImageLength; FontFileViewAllocated = FALSE; } else { //
// Build FontFile path.
//
wcscpy( NtFEFontPath,BootDevicePath);
if( NtFEFontPath[ wcslen(NtFEFontPath) - 1 ] != L'\\' ) { wcscat( NtFEFontPath , L"\\" ); }
wcscat( NtFEFontPath , FE_FONT_FILE_NAME );
//
// Check the font is exist
//
bRet = SpFileExists( NtFEFontPath , FALSE );
if( !bRet ) { //
// It's not in the root of our BootDevice. Check the
// DirectoryOnBootDevice path too before we fail.
//
wcscpy( NtFEFontPath,BootDevicePath); wcscat( NtFEFontPath,DirectoryOnBootDevice); if( NtFEFontPath[ wcslen(NtFEFontPath) - 1 ] != L'\\' ) { wcscat( NtFEFontPath , L"\\" ); } wcscat( NtFEFontPath , FE_FONT_FILE_NAME ); //
// Check the font is exist
//
bRet = SpFileExists( NtFEFontPath , FALSE ); if( !bRet ) { KdPrint(("SETUP:FarEast font file (%ws) is not exist\n",NtFEFontPath)); return( FALSE ); } }
//
// Read and Map fontfile into Memory.
//
NtStatus = SpOpenAndMapFile( NtFEFontPath , // IN PWSTR FileName,
&hFontFile , // OUT PHANDLE FileHandle,
&hFontSection , // OUT PHANDLE SectionHandle,
&pvFontFileOnDisk , // OUT PVOID *ViewBase,
&ulFontFileSize , // OUT PULONG FileSize,
FALSE // IN BOOLEAN WriteAccess
);
if( !NT_SUCCESS(NtStatus) ) { KdPrint(("SETUP:Fail to map FontFile\n")); return( FALSE ); }
KdPrint(("FONTFILE ON DISK CHECK\n")); KdPrint((" pvFontFileView - %x\n",pvFontFileOnDisk)); KdPrint((" ulFontFileSize - %d\n",ulFontFileSize));
//
// Allocate buffer for FontFile image.
//
pvFontFileView = SpMemAlloc( ulFontFileSize );
FontFileViewAllocated = TRUE; //
// Copy image to local beffer
//
RtlCopyMemory( pvFontFileView , pvFontFileOnDisk , ulFontFileSize );
//
// Unmap/Close fontfile.
//
SpUnmapFile( hFontSection , pvFontFileOnDisk ); ZwClose( hFontFile ); }
KdPrint(("FONTFILE ON MEMORY CHECK\n")); KdPrint((" pvFontFileView - %x\n",pvFontFileView)); KdPrint((" ulFontFileSize - %d\n",ulFontFileSize));
//
// Check fontfile validation (at least, we should have font header).
//
if( ulFontFileSize < sizeof(BOOTFONTBIN_HEADER) ) { KdPrint(("SETUPDD:FontFile Size < sizeof(BOOTFONTBIN_HEADER)\n")); return( FALSE ); }
//
// Copy header to local...
//
RtlCopyMemory((PCHAR)&BootFontHeader, (PCHAR)pvFontFileView, sizeof(BOOTFONTBIN_HEADER));
//
// Check font signature.
//
if( BootFontHeader.Signature != BOOTFONTBIN_SIGNATURE ) { KdPrint(("SETUPDD:Invalid font signature.\n")); return( FALSE ); }
SbcsImages = (PUCHAR)pvFontFileView + BootFontHeader.SbcsOffset; DbcsImages = (PUCHAR)pvFontFileView + BootFontHeader.DbcsOffset;
//
// Dump Physical FontGlyph information
//
KdPrint(("FONT GLYPH INFORMATION\n")); KdPrint((" LanguageId - %d\n",BootFontHeader.LanguageId)); KdPrint((" Width(S) - %d\n",BootFontHeader.CharacterImageSbcsWidth)); KdPrint((" Width(D) - %d\n",BootFontHeader.CharacterImageDbcsWidth)); KdPrint((" Height - %d\n",BootFontHeader.CharacterImageHeight)); KdPrint((" TopPad - %d\n",BootFontHeader.CharacterTopPad)); KdPrint((" BottomPad - %d\n",BootFontHeader.CharacterBottomPad)); KdPrint((" SbcsOffset - %x\n",BootFontHeader.SbcsOffset)); KdPrint((" DbcsOffset - %x\n",BootFontHeader.DbcsOffset)); KdPrint((" SbcsImages - %x\n",SbcsImages)); KdPrint((" DbcsImages - %x\n",DbcsImages));
//
// Check Language ID..
//
switch (BootFontHeader.LanguageId) { case 0x411: // Japan
FEFontDefaultChar = 0x8140; break; case 0x404: // Taiwan
case 0x804: // PRC
case 0x412: // Korea
FEFontDefaultChar = 0xa1a1; break; default: // Illigal language Id
KdPrint(("SETUPDD:Invalid Language ID\n")); return( FALSE ); }
//
// Check font file size, more strictly..
//
if( ulFontFileSize < (sizeof(BOOTFONTBIN_HEADER) + BootFontHeader.SbcsEntriesTotalSize + BootFontHeader.DbcsEntriesTotalSize) ) { KdPrint(("SETUPDD:Invalid file size\n")); return( FALSE ); }
//
// Check font image size... SBCS 16x8 : DBCS 16x16.
//
if( (BootFontHeader.CharacterImageSbcsWidth != 8 ) || (BootFontHeader.CharacterImageDbcsWidth != 16 ) || (BootFontHeader.CharacterImageHeight != 16 ) ) { KdPrint(("SETUPDD:Invalid font size\n")); return( FALSE ); }
//
// Check the character entry sizes
//
if( BootFontHeader.SbcsEntriesTotalSize != BootFontHeader.NumSbcsChars * (BootFontHeader.CharacterImageHeight + 3) || BootFontHeader.DbcsEntriesTotalSize != BootFontHeader.NumDbcsChars * (2 * BootFontHeader.CharacterImageHeight + 4)) { KdPrint(("SETUPDD:Invalid font entry sizes\n")); return FALSE; }
KdPrint(("Everything is well done...\n")); return( TRUE ); }
VOID FEDbcsFontFreeGlyphs( VOID ) { if (FontFileViewAllocated) { SpMemFree(pvFontFileView); } }
PUCHAR DbcsFontGetDbcsFontChar( USHORT Code )
/*++
Routine Description:
Gets the font image for DBCS char.
Arguments:
Code - DBCS char code.
Return Value:
Pointer to font image, or else NULL.
--*/
{ int Min,Max,Mid; int Multiplier; int Index; USHORT code;
Min = 0; Max = BootFontHeader.NumDbcsChars; // multiplier = 2 (for index) +
// 2 * height +
// 2 (for unicode encoding)
//
Multiplier = 2 + (2*BootFontHeader.CharacterImageHeight) + 2;
//
// Do a binary search for the image.
// Format of table:
// First 2 bytes contain the DBCS char code.
// Next (2 * CharacterImageHeight) bytes are the char image.
// Next 2 bytes are for unicode version.
//
while(Max >= Min) { Mid = (Max + Min) / 2; Index = Mid*Multiplier; code = (DbcsImages[Index] << 8) | DbcsImages[Index+1];
if(Code == code) { return(DbcsImages+Index+2); }
if(Code < code) { Max = Mid - 1; } else { Min = Mid + 1; } }
//
// ERROR: No image found.
//
return(NULL); }
PUCHAR DbcsFontGetSbcsFontChar( UCHAR Code )
/*++
Routine Description:
Gets the font image for SBCS char.
Arguments:
Code - SBCS char code.
Return Value:
Pointer to font image, or else NULL.
--*/
{ int Max,Min,Mid; int Multiplier; int Index;
Min = 0; Max = BootFontHeader.NumSbcsChars; // multiplier = 1 (for index) +
// height +
// 2 (for unicode encoding)
//
Multiplier = 1 + (BootFontHeader.CharacterImageHeight) + 2;
//
// Do a binary search for the image.
// Format of table:
// First byte contains the SBCS char code.
// Next (CharacterImageHeight) bytes are the char image.
// Next 2 bytes are for unicode version.
//
while(Max >= Min) { Mid = (Max + Min) / 2; Index = Mid*Multiplier;
if(Code == SbcsImages[Index]) { return(SbcsImages+Index+1); }
if(Code < SbcsImages[Index]) { Max = Mid - 1; } else { Min = Mid + 1; } }
//
// ERROR: No image found.
//
return(NULL); }
PBYTE DbcsFontGetGraphicsChar( UCHAR Char ) { if (Char >= 0 && Char < 0x20) return(GraphicsCharImage[Char]); else return(NULL); }
BOOLEAN DbcsFontIsGraphicsChar( UCHAR Char ) { if (Char >= 0 && Char < 0x20) return(TRUE); else return(FALSE); }
BOOLEAN DbcsFontIsDBCSLeadByte( IN UCHAR c )
/*++
Routine Description:
Checks to see if a char is a DBCS leadbyte.
Arguments:
c - char to check if leadbyte or not.
Return Value:
TRUE - Leadbyte. FALSE - Non-Leadbyte.
--*/
{ int i;
//
// Check to see if char is in leadbyte range.
//
// NOTE: If (CHAR)(0) is a valid leadbyte,
// this routine will fail.
//
for( i = 0; BootFontHeader.DbcsLeadTable[i]; i += 2 ) { if ( BootFontHeader.DbcsLeadTable[i] <= c && BootFontHeader.DbcsLeadTable[i+1] >= c ) return( TRUE ); }
return( FALSE ); }
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