|
|
#include "stdinc.h"
#include <setupapi.h>
#include <sxsapi.h>
#include <stdlib.h>
#include <search.h>
#include "idp.h"
#include "sxsapi.h"
#include "sxsapi.h"
#include "sxsid.h"
BOOL SxspSetAssemblyIdentityAttributeValue( DWORD Flags, PASSEMBLY_IDENTITY AssemblyIdentity, PCSXS_ASSEMBLY_IDENTITY_ATTRIBUTE_REFERENCE AttributeReference, const WCHAR *Value, SIZE_T ValueCch ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ASSEMBLY_IDENTITY_ATTRIBUTE Attribute; DWORD FlagsToRealInsert = 0; PARAMETER_CHECK((Flags & ~(SXSP_SET_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_OVERWRITE_EXISTING)) == 0); PARAMETER_CHECK(AssemblyIdentity != NULL); //
// the validation of attribute content, such as value, name and namespace, is done within SxsInsertAssemblyIdentityAttribute
// it is good to keep validation in one place.
//
PARAMETER_CHECK(AttributeReference != NULL); PARAMETER_CHECK(Value != NULL || ValueCch == 0);
Attribute.Flags = 0; Attribute.Namespace = AttributeReference->Namespace; Attribute.NamespaceCch = AttributeReference->NamespaceCch; Attribute.Name = AttributeReference->Name; Attribute.NameCch = AttributeReference->NameCch; Attribute.Value = Value; Attribute.ValueCch = ValueCch;
if (Flags & SXSP_SET_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_OVERWRITE_EXISTING) FlagsToRealInsert |= SXS_INSERT_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_OVERWRITE_EXISTING;
IFW32FALSE_EXIT(::SxsInsertAssemblyIdentityAttribute(FlagsToRealInsert, AssemblyIdentity, &Attribute)); fSuccess = TRUE; Exit: return fSuccess; }
BOOL SxspSetAssemblyIdentityAttributeValue( DWORD Flags, PASSEMBLY_IDENTITY AssemblyIdentity, PCSXS_ASSEMBLY_IDENTITY_ATTRIBUTE_REFERENCE AttributeReference, const CBaseStringBuffer &Value ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess);
IFW32FALSE_EXIT( ::SxspSetAssemblyIdentityAttributeValue( Flags, AssemblyIdentity, AttributeReference, static_cast<PCWSTR>(Value), Value.Cch()));
fSuccess = TRUE; Exit: return fSuccess; }
/////////////////////////////////////////////////////////////////////////////
// Action :
// 1. if (namespace, name) is provided, remove all attributes with such (namespace, name)
// 2. if (namespace, name, value), remove at most 1 attribute from assembly-identity
///////////////////////////////////////////////////////////////////////////////
BOOL SxspRemoveAssemblyIdentityAttribute( DWORD Flags, PASSEMBLY_IDENTITY pAssemblyIdentity, PCSXS_ASSEMBLY_IDENTITY_ATTRIBUTE_REFERENCE AttributeReference ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ASSEMBLY_IDENTITY_ATTRIBUTE Attribute; ULONG Ordinal; ULONG Count; DWORD dwFindAttributeFlags = 0;
PARAMETER_CHECK((Flags & ~(SXSP_REMOVE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS)) == 0); PARAMETER_CHECK(pAssemblyIdentity != NULL); PARAMETER_CHECK(AttributeReference != NULL);
Attribute.Flags = 0; Attribute.Namespace = AttributeReference->Namespace; Attribute.NamespaceCch = AttributeReference->NamespaceCch; Attribute.Name = AttributeReference->Name; Attribute.NameCch = AttributeReference->NameCch;
dwFindAttributeFlags = SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE | SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME;
// If it's OK for the attribute not to exist, set the flag in the call to find it.
if (Flags & SXSP_REMOVE_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS) dwFindAttributeFlags |= SXS_FIND_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_NOT_FOUND_SUCCEEDS;
IFW32FALSE_EXIT( ::SxsFindAssemblyIdentityAttribute( dwFindAttributeFlags, pAssemblyIdentity, &Attribute, &Ordinal, &Count));
INTERNAL_ERROR_CHECK(Count <= 1);
if (Count > 0) { IFW32FALSE_EXIT( ::SxsRemoveAssemblyIdentityAttributesByOrdinal( 0, // DWORD Flags,
pAssemblyIdentity, Ordinal, Count)); }
fSuccess = TRUE; Exit: return fSuccess; } /////////////////////////////////////////////////////////////////////////////
// if no such attribure with such (namespace and name), return FALSE with
// ::SetLastError(ERROR_NOT_FOUND);
///////////////////////////////////////////////////////////////////////////////
BOOL SxspGetAssemblyIdentityAttributeValue( DWORD Flags, PCASSEMBLY_IDENTITY AssemblyIdentity, PCSXS_ASSEMBLY_IDENTITY_ATTRIBUTE_REFERENCE AttributeReference, OUT PCWSTR *StringOut, OUT SIZE_T *CchOut OPTIONAL ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PCINTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE InternalAttribute = NULL; ASSEMBLY_IDENTITY_ATTRIBUTE Attribute; DWORD dwLocateFlags = SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAMESPACE | SXSP_LOCATE_INTERNAL_ASSEMBLY_IDENTITY_ATTRIBUTE_FLAG_MATCH_NAME;
if (StringOut != NULL) *StringOut = NULL;
if (CchOut != NULL) *CchOut = 0;
PARAMETER_CHECK((Flags & ~(SXSP_GET_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_NOT_FOUND_RETURNS_NULL)) == 0); PARAMETER_CHECK(AssemblyIdentity != NULL); PARAMETER_CHECK(AttributeReference != NULL);
Attribute.Flags = 0; Attribute.Namespace = AttributeReference->Namespace; Attribute.NamespaceCch = AttributeReference->NamespaceCch; Attribute.Name = AttributeReference->Name; Attribute.NameCch = AttributeReference->NameCch;
InternalAttribute = ::SxspLocateInternalAssemblyIdentityAttribute( dwLocateFlags, AssemblyIdentity, &Attribute, NULL);
if (InternalAttribute != NULL) { if (StringOut != NULL) *StringOut = InternalAttribute->Attribute.Value;
if (CchOut != NULL) *CchOut = InternalAttribute->Attribute.ValueCch; } else { if ((Flags & SXSP_GET_ASSEMBLY_IDENTITY_ATTRIBUTE_VALUE_FLAG_NOT_FOUND_RETURNS_NULL) == 0) ORIGINATE_WIN32_FAILURE_AND_EXIT(AttributeNotFound, ERROR_NOT_FOUND); }
fSuccess = TRUE; Exit: return fSuccess; }
BOOL SxspGetAssemblyIdentityAttributeValue( IN DWORD Flags, IN PCASSEMBLY_IDENTITY AssemblyIdentity, PCSXS_ASSEMBLY_IDENTITY_ATTRIBUTE_REFERENCE AttributeReference, OUT CBaseStringBuffer &Value ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); PCWSTR String = NULL; SIZE_T Cch = 0;
IFW32FALSE_EXIT( ::SxspGetAssemblyIdentityAttributeValue( Flags, AssemblyIdentity, AttributeReference, &String, &Cch));
IFW32FALSE_EXIT(Value.Win32Assign(String, Cch));
fSuccess = TRUE; Exit: return fSuccess; }
BOOL SxspUpdateAssemblyIdentityHash( DWORD dwFlags, PASSEMBLY_IDENTITY AssemblyIdentity ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess);
PARAMETER_CHECK(dwFlags == 0); PARAMETER_CHECK(AssemblyIdentity != NULL);
if (AssemblyIdentity->HashDirty) { IFW32FALSE_EXIT(::SxspHashInternalAssemblyIdentityAttributes( 0, AssemblyIdentity->AttributeCount, AssemblyIdentity->AttributePointerArray, &AssemblyIdentity->Hash));
AssemblyIdentity->HashDirty = FALSE; }
fSuccess = TRUE; Exit: return fSuccess; }
BOOL SxspEnsureAssemblyIdentityHashIsUpToDate( DWORD dwFlags, PCASSEMBLY_IDENTITY AssemblyIdentity ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess);
PARAMETER_CHECK(dwFlags == 0); PARAMETER_CHECK(AssemblyIdentity != NULL);
if (AssemblyIdentity->HashDirty) IFW32FALSE_EXIT(::SxspUpdateAssemblyIdentityHash(0, const_cast<PASSEMBLY_IDENTITY>(AssemblyIdentity)));
fSuccess = TRUE; Exit: return fSuccess; }
BOOL SxsHashAssemblyIdentity( DWORD dwFlags, PCASSEMBLY_IDENTITY pAssemblyIdentity, ULONG * pulPseudoKey ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); ULONG ulPseudoKey;
if (pulPseudoKey) *pulPseudoKey = 0;
PARAMETER_CHECK(dwFlags == 0);
if (pAssemblyIdentity == NULL) ulPseudoKey = 0; else { IFW32FALSE_EXIT(::SxspEnsureAssemblyIdentityHashIsUpToDate(0, pAssemblyIdentity)); ulPseudoKey = pAssemblyIdentity->Hash; }
if (pulPseudoKey != NULL) *pulPseudoKey = ulPseudoKey;
fSuccess = TRUE;
Exit: return fSuccess; }
// just to find whether Equal or Not
BOOL SxsAreAssemblyIdentitiesEqual( DWORD dwFlags, PCASSEMBLY_IDENTITY pAssemblyIdentity1, PCASSEMBLY_IDENTITY pAssemblyIdentity2, BOOL *EqualOut ) { BOOL fSuccess = FALSE; FN_TRACE_WIN32(fSuccess); BOOL Equal = FALSE;
if (EqualOut != NULL) *EqualOut = FALSE;
PARAMETER_CHECK((dwFlags & ~(SXS_ARE_ASSEMBLY_IDENTITIES_EQUAL_FLAG_ALLOW_REF_TO_MATCH_DEF)) == 0); PARAMETER_CHECK(pAssemblyIdentity1 != NULL); PARAMETER_CHECK(pAssemblyIdentity2 != NULL); PARAMETER_CHECK(EqualOut != NULL);
// get hash for each assembly identity
IFW32FALSE_EXIT(::SxspEnsureAssemblyIdentityHashIsUpToDate(0, pAssemblyIdentity1)); IFW32FALSE_EXIT(::SxspEnsureAssemblyIdentityHashIsUpToDate(0, pAssemblyIdentity2));
// compare hash value of two identity; it's a quick way to determine they're not equal.
if (pAssemblyIdentity2->Hash == pAssemblyIdentity1->Hash) { // Note that two identities which differ only in their internal flags are still semantically
// equal.
if ((pAssemblyIdentity1->Flags == pAssemblyIdentity2->Flags) && (pAssemblyIdentity1->Hash == pAssemblyIdentity2->Hash) && (pAssemblyIdentity1->NamespaceCount == pAssemblyIdentity2->NamespaceCount) && (pAssemblyIdentity1->AttributeCount == pAssemblyIdentity2->AttributeCount)) { if (dwFlags & SXS_ARE_ASSEMBLY_IDENTITIES_EQUAL_FLAG_ALLOW_REF_TO_MATCH_DEF) { if (((pAssemblyIdentity1->Type == ASSEMBLY_IDENTITY_TYPE_DEFINITION) || (pAssemblyIdentity1->Type == ASSEMBLY_IDENTITY_TYPE_REFERENCE)) && ((pAssemblyIdentity2->Type == ASSEMBLY_IDENTITY_TYPE_DEFINITION) || (pAssemblyIdentity2->Type == ASSEMBLY_IDENTITY_TYPE_REFERENCE))) { // They match sufficiently...
Equal = TRUE; } } else Equal = (pAssemblyIdentity1->Type == pAssemblyIdentity2->Type);
if (Equal) { ULONG ComparisonResult = SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_INVALID;
// Reset our assumption...
Equal = FALSE;
IFW32FALSE_EXIT( ::SxspCompareAssemblyIdentityAttributeLists( 0, pAssemblyIdentity1->AttributeCount, pAssemblyIdentity1->AttributePointerArray, pAssemblyIdentity2->AttributePointerArray, &ComparisonResult));
INTERNAL_ERROR_CHECK( (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_LESS_THAN) || (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) || (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_GREATER_THAN));
if (ComparisonResult == SXS_COMPARE_ASSEMBLY_IDENTITY_ATTRIBUTES_COMPARISON_RESULT_EQUAL) Equal = TRUE; } } }
*EqualOut = Equal; fSuccess = TRUE;
Exit: return fSuccess; }
|