Leaked source code of windows server 2003
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#include "stdinc.h"
#include <stdio.h>
#include <stdarg.h>
#include "debmacro.h"
#include "fusionbuffer.h"
#include "util.h"
BOOL FusionpFormatFlags( DWORD dwFlagsToFormat, bool fUseLongNames, SIZE_T cMapEntries, PCFUSION_FLAG_FORMAT_MAP_ENTRY prgMapEntries, CBaseStringBuffer &rbuff ) { FN_PROLOG_WIN32;
CSmallStringBuffer buffTemp; SIZE_T i;
rbuff.Clear();
for (i=0; i<cMapEntries; i++) { // What the heck does a flag mask of 0 mean?
INTERNAL_ERROR_CHECK(prgMapEntries[i].m_dwFlagMask != 0);
if ((prgMapEntries[i].m_dwFlagMask != 0) && ((dwFlagsToFormat & prgMapEntries[i].m_dwFlagMask) == prgMapEntries[i].m_dwFlagMask)) { // we have a winner...
if (buffTemp.Cch() != 0) { if (fUseLongNames) IFW32FALSE_EXIT(buffTemp.Win32Append(L" | ", 3)); else IFW32FALSE_EXIT(buffTemp.Win32Append(L", ", 2)); }
if (fUseLongNames) IFW32FALSE_EXIT(buffTemp.Win32Append(prgMapEntries[i].m_pszString, prgMapEntries[i].m_cchString)); else IFW32FALSE_EXIT(buffTemp.Win32Append(prgMapEntries[i].m_pszShortString, prgMapEntries[i].m_cchShortString));
if (prgMapEntries[i].m_dwFlagsToTurnOff != 0) dwFlagsToFormat &= ~(prgMapEntries[i].m_dwFlagsToTurnOff); else dwFlagsToFormat &= ~(prgMapEntries[i].m_dwFlagMask); } }
if (dwFlagsToFormat != 0) { const static WCHAR comma[] = L", "; WCHAR rgwchHexBuffer[16];
int nCharsWritten = ::_snwprintf(rgwchHexBuffer, NUMBER_OF(rgwchHexBuffer), L"0x%08lx", dwFlagsToFormat); rgwchHexBuffer[NUMBER_OF(rgwchHexBuffer) - 1] = L'\0';
if (nCharsWritten < 0) nCharsWritten = 0;
rgwchHexBuffer[nCharsWritten] = L'\0';
if (buffTemp.Cch() != 0) IFW32FALSE_EXIT(buffTemp.Win32Append(comma, NUMBER_OF(comma) - 1));
IFW32FALSE_EXIT(buffTemp.Win32Append(rgwchHexBuffer, nCharsWritten)); }
// if we didn't write anything; at least say that.
if (buffTemp.Cch() == 0) { const static WCHAR none[] = L"<none>"; IFW32FALSE_EXIT(rbuff.Win32Assign(none, NUMBER_OF(none) - 1)); } else IFW32FALSE_EXIT(rbuff.Win32Assign(buffTemp));
FN_EPILOG; }
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