|
|
// ===========================================================================
// File: M F C U I . C P P
//
// Copyright 1995 Microsoft Corporation. All Rights Reserved.
// Microsoft Confidential
// ===========================================================================
#ifndef UNICODE
// %%Includes: ---------------------------------------------------------------
#include <windows.h>
#include <ole2.h>
#include <oledlg.h>
// %%Prototypes: -------------------------------------------------------------
STDAPI Ole2AnsiWFromA(REFIID riid, LPUNKNOWN punkWrappeeA, LPUNKNOWN *ppunkWrapperW); STDAPI Ole2AnsiAFromW(REFIID riid, LPUNKNOWN punkWrappeeW, LPUNKNOWN *ppunkWrapperA);
// ---------------------------------------------------------------------------
// %%Function: OleUIAddVerbMenu %%Reviewed: 00/00/95
//
// Description:
// Wraps OleUIAddVerbMenu to OLEDLG.DLL for MFC clients, which expect to be
// able to pass Ansi IOleObject's.
// ---------------------------------------------------------------------------
#undef OleUIAddVerbMenu // overrides the Ansi/Unicode macros in OLEDLG.H
STDAPI_(BOOL) OleUIAddVerbMenu(LPOLEOBJECT lpOleObjA, LPCSTR lpszShortType, HMENU hMenu, UINT uPos, UINT uIDVerbMin, UINT uIDVerbMax, BOOL bAddConvert, UINT idConvert, HMENU FAR *lphMenu) { LPOLEOBJECT lpOleObjW = NULL; BOOL fResult = FALSE;
// allow NULL IOleObject (OleUIAddVerbMenuA handles this by making an empty menu), but
// otherwise wrap the Ansi IOleObject to Unicode.
if (lpOleObjA == NULL || SUCCEEDED(Ole2AnsiWFromA(IID_IOleObject, (LPUNKNOWN)lpOleObjA, (LPUNKNOWN *)&lpOleObjW))) { fResult = OleUIAddVerbMenuA(lpOleObjW, lpszShortType, hMenu, uPos, uIDVerbMin, uIDVerbMax, bAddConvert, idConvert, lphMenu);
// release the Unicode IOleObject if it was created
if (lpOleObjW != NULL) lpOleObjW->Release(); }
return fResult; } // OleUIAddVerbMenu
// ---------------------------------------------------------------------------
// %%Function: OleUIInsertObject %%Reviewed: 00/00/95
//
// Description:
// Wraps OleUIInsertObject to OLEDLG.DLL for MFC clients, which expect to be
// able to pass Ansi IOleClientSite and IStorage in and receive Ansi interfaces
// out in ppvObj.
// ---------------------------------------------------------------------------
#undef OleUIInsertObject // overrides the Ansi/Unicode macros in OLEDLG.H
STDAPI_(UINT) OleUIInsertObject(LPOLEUIINSERTOBJECTA lpio) { LPOLECLIENTSITE lpIOleClientSiteA = NULL; LPSTORAGE lpIStorageA = NULL; LPVOID FAR *ppvObjA; LPUNKNOWN punkObjW = NULL; BOOL fCreatingObject; UINT wResult; HRESULT hr = S_OK;
// validate the structure superficially: let the actual function do most of the validation
if (!lpio) return OLEUI_ERR_STRUCTURENULL; if (IsBadReadPtr(lpio, sizeof(LPOLEUIINSERTOBJECTA)) || IsBadWritePtr(lpio, sizeof(LPOLEUIINSERTOBJECTA))) return OLEUI_ERR_STRUCTUREINVALID; if (lpio->cbStruct < sizeof(LPOLEUIINSERTOBJECTA)) return OLEUI_ERR_CBSTRUCTINCORRECT;
if (fCreatingObject = (lpio->dwFlags & (IOF_CREATENEWOBJECT | IOF_CREATEFILEOBJECT | IOF_CREATELINKOBJECT))) { // verify these parameters, otherwise cleanup becomes complicated
if (IsBadWritePtr(lpio->ppvObj, sizeof(LPUNKNOWN))) return OLEUI_IOERR_PPVOBJINVALID; if (lpio->lpIOleClientSite != NULL && IsBadReadPtr(lpio->lpIOleClientSite, sizeof(IOleClientSite))) return OLEUI_IOERR_LPIOLECLIENTSITEINVALID; if (lpio->lpIStorage != NULL && IsBadReadPtr(lpio->lpIStorage, sizeof(IStorage))) return OLEUI_IOERR_LPISTORAGEINVALID;
// save away the Ansi IOleClientSite, stuff in our Unicode one.
// if it's NULL, OleUIInsertObjectA() will handle the error appropriately and we'll clean up correctly, below.
if (lpIOleClientSiteA = lpio->lpIOleClientSite) { hr = Ole2AnsiWFromA(IID_IOleClientSite, (LPUNKNOWN)lpIOleClientSiteA, (LPUNKNOWN *)&lpio->lpIOleClientSite); if (FAILED(hr)) { lpio->lpIOleClientSite = lpIOleClientSiteA; lpio->sc = hr; return OLEUI_IOERR_SCODEHASERROR; } }
// save away the Ansi IStorage, stuff in our Unicode one.
// if it's NULL, OleUIInsertObjectA() will handle the error appropriately and we'll clean up correctly, below.
if (lpIStorageA = lpio->lpIStorage) { hr = Ole2AnsiWFromA(IID_IStorage, (LPUNKNOWN)lpIStorageA, (LPUNKNOWN *)&lpio->lpIStorage); if (FAILED(hr)) { // make sure to free the Unicode IOleClientSite which we converted above.
if (lpio->lpIOleClientSite) { lpio->lpIOleClientSite->Release(); lpio->lpIOleClientSite = lpIOleClientSiteA; } lpio->lpIStorage = lpIStorageA; lpio->sc = hr; return OLEUI_IOERR_SCODEHASERROR; } }
// save the current Ansi ppvObj, stuff in our Unicode one
ppvObjA = lpio->ppvObj; lpio->ppvObj = (LPVOID FAR *)&punkObjW; }
wResult = OleUIInsertObjectA(lpio);
// regardless of success or failure of the above call, we have to clean up the wrapping we did
if (fCreatingObject) { // return the Ansi versions of the IOleClientSite and IStorage to
// the structure, and release the Unicode ones
if (lpio->lpIOleClientSite) { lpio->lpIOleClientSite->Release(); lpio->lpIOleClientSite = lpIOleClientSiteA; } if (lpio->lpIStorage) { lpio->lpIStorage->Release(); lpio->lpIStorage = lpIStorageA; }
// return the Ansi object pointer to the structure
lpio->ppvObj = ppvObjA;
// convert
if (punkObjW != NULL) { HRESULT hr; // if we were creating an object and we succeeded, punkObjW must be valid and contain an interface
// of type iid. if not, there is a problem in OleUIInsertObjectA(), not in this code. we could assert
// here if this code wanted to, but wouldn't be able to properly circumvent the error anyway.
if (FAILED(hr = Ole2AnsiAFromW(lpio->iid, (LPUNKNOWN)punkObjW, (LPUNKNOWN *)ppvObjA))) { lpio->sc = hr; } punkObjW->Release(); if (lpio->sc != S_OK) return OLEUI_IOERR_SCODEHASERROR; } } return wResult; } // OleUIInsertObject
// ---------------------------------------------------------------------------
// %%Function: OleUIPasteSpecial %%Reviewed: 00/00/95
//
// Description:
// Wraps OleUIPasteSpecial to OLEDLG.DLL for MFC clients, which expect to be
// able to pass in and get back Ansi IDataObject's.
// ---------------------------------------------------------------------------
#undef OleUIPasteSpecial // overrides the Ansi/Unicode macros in OLEDLG.H
STDAPI_(UINT) OleUIPasteSpecial(LPOLEUIPASTESPECIALA lpps) { LPDATAOBJECT lpSrcDataObjA; UINT wResult;
// validate the structure superficially: let the actual function do most of the validation
if (!lpps) return OLEUI_ERR_STRUCTURENULL; if (IsBadReadPtr(lpps, sizeof(LPOLEUIPASTESPECIALA)) || IsBadWritePtr(lpps, sizeof(LPOLEUIPASTESPECIALA))) return OLEUI_ERR_STRUCTUREINVALID; if (lpps->cbStruct < sizeof(LPOLEUIPASTESPECIALA)) return OLEUI_ERR_CBSTRUCTINCORRECT; if (NULL != lpps->lpSrcDataObj && IsBadReadPtr(lpps->lpSrcDataObj, sizeof(IDataObject))) return OLEUI_IOERR_SRCDATAOBJECTINVALID;
if (!(lpSrcDataObjA = lpps->lpSrcDataObj) || SUCCEEDED(Ole2AnsiWFromA(IID_IDataObject, (LPUNKNOWN)lpSrcDataObjA, (LPUNKNOWN *)&lpps->lpSrcDataObj))) { wResult = OleUIPasteSpecialA(lpps);
// if we had an Ansi IDataObject on entry, put it back and release the Unicode wrapper.
if (lpSrcDataObjA != NULL) { lpps->lpSrcDataObj->Release(); lpps->lpSrcDataObj = lpSrcDataObjA; } // otherwise check to see if OleUIPasteSpecialA() placed a Unicode IDataObject into our structure.
// if it did, wrap it to make sure an Ansi one gets sent back out.
else if (lpps->lpSrcDataObj != NULL) { if (FAILED(Ole2AnsiAFromW(IID_IDataObject, (LPUNKNOWN)lpps->lpSrcDataObj, (LPUNKNOWN *)&lpSrcDataObjA))) { lpps->lpSrcDataObj->Release(); lpps->lpSrcDataObj = NULL; return OLEUI_PSERR_GETCLIPBOARDFAILED; // well, that's pretty much what happened, after all
} lpps->lpSrcDataObj->Release(); lpps->lpSrcDataObj = lpSrcDataObjA; } }
return wResult; } // OleUIPasteSpecial
#endif // !UNICODE
// EOF =======================================================================
|