Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Steve Wood (stevewo) 12-Apr-1989
  12. Revision History:
  13. !ENDIF
  14. TARGETNAME=dcnfgw2k
  15. TARGETPATH=obj
  16. TARGETTYPE=PROGRAM
  17. UMTYPE=windows
  18. INCLUDES=.;..\;$(NET_INC_PATH)
  19. USE_MFCUNICODE=1
  20. PRECOMPILED_INCLUDE=..\stdafx.h
  21. PRECOMPILED_CXX=1
  22. MSC_WARNING_LEVEL=/W3 /WX
  23. SOURCES=\
  24. ..\clspsht.cpp \
  25. ..\cnfgpsht.cpp \
  26. ..\creg.cpp \
  27. ..\cstrings.cpp \
  28. ..\locppg.cpp \
  29. ..\srvppg.cpp \
  30. ..\newsrvr.cpp \
  31. ..\util.cpp \
  32. ..\virtreg.cpp \
  33. ..\datapkt.cpp \
  34. ..\dcomcnfg.cpp \
  35. ..\epprops.cpp \
  36. ..\epoptppg.cpp \
  37. ..\defprot.cpp \
  38. ..\dcomcnfg.rc
  39. TARGETLIBS=\
  40. ..\..\idl\internal\daytona\$(O)\scm_c.obj \
  41. $(SDK_LIB_PATH)\uuid.lib \
  42. $(SDK_LIB_PATH)\ole32.lib \
  43. $(SDK_LIB_PATH)\acledit.lib \
  44. $(SDK_LIB_PATH)\mpr.lib \
  45. $(SDK_LIB_PATH)\rpcrt4.lib \
  46. $(SDK_LIB_PATH)\ntlanui.lib \
  47. $(SDK_LIB_PATH)\netapi32.lib \
  48. $(SDK_LIB_PATH)\ntdll.lib