Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Philip Lafornara (PhilipLa) 19-Dec-1995
  12. !ENDIF
  13. USE_LIBCMT=1
  14. MSC_WARNING_LEVEL=/W3 /WX
  15. GPCH_BUILD=daytona
  16. TARGETNAME= dflayout
  17. TARGETPATH= obj
  18. TARGETTYPE= DYNLINK
  19. DLLDEF= $(O)\layout.def
  20. DLLENTRY= _DllMainCRTStartup
  21. DLLBASE= @$(COFFBASE_TXT_FILE),usermode
  22. INCLUDES= ..\h;..\..\h;..\..\..\ih
  23. C_DEFINES= \
  24. $(C_DEFINES) \
  25. -DNOEXCEPTIONS \
  26. -DINC_OLE2 \
  27. -DFLAT \
  28. -DWIN32=100 \
  29. -D_NT1X_=100 \
  30. -DCAIROLE_DOWNLEVEL \
  31. -D_TRACKLINK_=1 \
  32. -D_OLE32_ \
  33. $(TRACELOG)
  34. SOURCES= \
  35. layapi.cxx \
  36. layout.cxx \
  37. mapfile.cxx \
  38. layouter.cxx \
  39. laylkb.cxx \
  40. laywrap.cxx \
  41. layscrpt.cxx \
  42. layout.rc
  43. UMTYPE= console
  44. TARGETLIBS= \
  45. ..\debug\daytona\$(O)\debug.lib \
  46. $(SDK_LIB_PATH)\ole32.lib \
  47. $(SDK_LIB_PATH)\gdi32.lib \
  48. $(SDK_LIB_PATH)\kernel32.lib \
  49. $(SDK_LIB_PATH)\user32.lib \
  50. $(SDK_LIB_PATH)\advapi32.lib \
  51. $(SDK_LIB_PATH)\uuid.lib
  52. PASS1_PUBLISH={$(O)\$(TARGETNAME).lib=$(SDK_LIB_PATH)\$(TARGETNAME).lib}
  53. !include sources.inc
  54. # Ships in the SDK
  55. BUFFER_OVERFLOW_CHECKS=0