Leaked source code of windows server 2003
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// #include <oleport.h>
#include <windows.h>
#include <ole2.h>
#include <stdio.h>
#include <tunk.h>
CTestUnk::CTestUnk(void) : _cRefs(1) { }
CTestUnk::~CTestUnk(void) { }
STDMETHODIMP CTestUnk::QueryInterface(REFIID riid, LPVOID FAR* ppvObj) { HRESULT hRslt = S_OK;
if (IsEqualIID(riid, IID_IUnknown) || IsEqualIID(riid, IID_IParseDisplayName)) { *ppvObj = (void *)(IParseDisplayName *)this; AddRef(); } else { *ppvObj = NULL; hRslt = E_NOINTERFACE; }
return hRslt; }
STDMETHODIMP_(ULONG) CTestUnk::AddRef(void) { _cRefs++; return _cRefs; }
STDMETHODIMP_(ULONG) CTestUnk::Release(void) { _cRefs--; if (_cRefs == 0) { delete this; return 0; } else { return _cRefs; } }
STDMETHODIMP CTestUnk::ParseDisplayName(LPBC pbc, LPOLESTR lpszDisplayName, ULONG *pchEaten, LPMONIKER *ppmkOut) { return S_OK; }
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