Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author:
Donna Liu (DonnaLi) 19-Dec-1993
!ENDIF
MAJORCOMP = cairole MINORCOMP = com
# This links against oleutest\assert which is built before this directory. # So we block here and collect our threads to assure that "assert" is # finished building. # Blocking here also allows "olebind", "Server1", "Server2" and # "Server3", which also need "assert", to build without SYNCHRONZATION.
SYNCHRONIZE_BLOCK=1 SYNCHRONIZE_DRAIN=1
TARGETNAME= oleimpl TARGETPATH= obj TARGETTYPE= DYNLINK DLLDEF= $(O)\oleimpl.def
DLLBASE=@$(COFFBASE_TXT_FILE),usermode
INCLUDES= $(BASEDIR)\private\ole32\common\daytona;\ $(BASEDIR)\private\ole32\ih;\ ..;\ ..\..\common
C_DEFINES= \ $(C_DEFINES) \ -DFLAT \ -DWIN32=100 \ -D_NT1X_=100 \ -DUNICODE \ -D_UNICODE \ -DINC_OLE2 \ -DNOEXCEPTIONS \ -DCAIROLE_DOWNLEVEL
SOURCES= \ ..\oleimpl.cxx \ ..\iclisite.cxx
DLLENTRY=_DllMainCRTStartup
UMTYPE= windows UMAPPL= UMTEST= LINKLIBS= \ ..\..\assert\daytona\$(O)\assert.lib \ ..\..\oledll2\daytona\$(O)\oledll2.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib
USE_MSVCRT= 1
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