Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (C) Microsoft Corporation, 1997 - 1999
  3. Module Name:
  4. sources.
  5. NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
  6. !ENDIF
  7. !include ..\..\newservr\sources.inc
  8. #
  9. # The TARGETNAME variable is defined by the developer. It is the name of
  10. # the target (component) that is being built by this makefile. It
  11. # should NOT include any path or file extension information.
  12. #
  13. #
  14. # The TARGETPATH and TARGETTYPE varialbes are defined by the developer.
  15. # The first specifies where the target is to be build. The second specifies
  16. # the type of target (either PROGRAM, DYNLINK or LIBRARY)
  17. #
  18. TARGETPATH=.
  19. TARGETTYPE=NOTARGET
  20. #
  21. # The SOURCES variable is defined by the developer. It is a list of all the
  22. # source files for this component. Each source file should be on a separate
  23. # line using the line continuation character. This will minimize merge
  24. # conflicts if two developers adding source files to the same component.
  25. #
  26. SOURCES=drt.idl
  27. LINKLIBS=$(LIBDIR)\*\Rpcrt4.lib \
  28. $(LIBDIR)\*\Rpcns4.lib \
  29. $(LIBDIR)\*\netapi32.lib \
  30. $(LIBDIR)\*\advapi32.lib \
  31. $(LIBDIR)\*\ntdll.lib \
  32. $(LIBDIR)\*\ole32.lib \
  33. $(SDK_LIB_PATH)\adsiid.lib \
  34. $(SDK_LIB_PATH)\activeds.lib \
  35. $(SDK_LIB_PATH)\noutils.lib \
  36. $(SDK_LIB_PATH)\nocairo.lib \
  37. $(SDK_LIB_PATH)\kernel32.lib \
  38. $(SDK_LIB_PATH)\shell32.lib \
  39. $(SDK_LIB_PATH)\user32.lib \
  40. $(SDK_LIB_PATH)\oleaut32.lib \
  41. $(SDK_LIB_PATH)\uuid.lib
  42. #BUGBUG:: Remove the linklibs that are not necessary.