Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Steve Wood (stevewo) 12-Apr-1990
  12. NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
  13. !ENDIF
  14. MAJORCOMP = Vss
  15. MINORCOMP = modules
  16. TARGETNAME = mkschema
  17. TARGETPATH = ..
  18. TARGETTYPE = PROGRAM
  19. UMENTRY = wmain
  20. UMTYPE = console
  21. MSC_WARNING_LEVEL=/W4 /WX
  22. C_DEFINES=-DWIN_32 -D_WINDOWS -DNT -D_WIN32_DCOM -DUNICODE -D_UNICODE -D_ATL_NO_DEBUG_CRT
  23. !if !$(FREEBUILD)
  24. C_DEFINES=$(C_DEFINES) -D_DEBUG
  25. !endif
  26. SUBSYSTEM_VERSION = 5.00
  27. USE_IOSTREAM = 1
  28. USE_NATIVE_EH=ASYNC
  29. USE_MSVCRT = 1
  30. USE_ATL=1
  31. ATL_VER=30
  32. SOURCES = main.cxx
  33. INCLUDES = \
  34. ..\..\..\inc; \
  35. ..\..\..\inc\derived;
  36. PRECOMPILED_CXX = 1
  37. PRECOMPILED_INCLUDE = stdafx.hxx
  38. PRECOMPILED_OBJ = precomp.obj
  39. TARGETLIBS= \
  40. $(SDK_LIB_PATH)\kernel32.lib \
  41. $(SDK_LIB_PATH)\advapi32.lib \
  42. $(SDK_LIB_PATH)\user32.lib \
  43. $(SDK_LIB_PATH)\netlib.lib \
  44. $(SDK_LIB_PATH)\ole32.lib \
  45. $(SDK_LIB_PATH)\oleaut32.lib \
  46. $(SDK_LIB_PATH)\ntmsapi.lib \
  47. $(SDK_LIB_PATH)\uuid.lib \
  48. $(SDK_LIB_PATH)\user32.lib \
  49. $(SDK_LIB_PATH)\rpcrt4.lib \
  50. $(SDK_LIB_PATH)\vss_uuid.lib \
  51. $(SDK_LIB_PATH)\ntdll.lib \
  52. ..\..\..\lib\$(O)\tracing.lib \
  53. ..\..\..\lib\$(O)\vswriter.lib \
  54. ..\..\..\lib\$(O)\comadmin.lib \
  55. ..\..\..\lib\$(O)\vsxml.lib \
  56. $(SDK_LIB_PATH)\esent.lib \
  57. $(SDK_LIB_PATH)\msxml2.lib