Leaked source code of windows server 2003
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# Microsoft Developer Studio Project File - Name="vssui" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) External Target" 0x0106
CFG=vssui - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "vssui.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "vssui.mak" CFG="vssui - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "vssui - Win32 Release" (based on "Win32 (x86) External Target") !MESSAGE "vssui - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE
# Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath ""
!IF "$(CFG)" == "vssui - Win32 Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Cmd_Line "NMAKE /f vssui.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "vssui.exe" # PROP BASE Bsc_Name "vssui.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Cmd_Line "nmake /f "vssui.mak"" # PROP Rebuild_Opt "/a" # PROP Target_File "vssui.exe" # PROP Bsc_Name "" # PROP Target_Dir ""
!ELSEIF "$(CFG)" == "vssui - Win32 Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Cmd_Line "NMAKE /f vssui.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "vssui.exe" # PROP BASE Bsc_Name "vssui.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Cmd_Line "nmake /f "vssui.mak"" # PROP Rebuild_Opt "/a" # PROP Target_File "vssui.dll" # PROP Bsc_Name "" # PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "vssui - Win32 Release" # Name "vssui - Win32 Debug"
!IF "$(CFG)" == "vssui - Win32 Release"
!ELSEIF "$(CFG)" == "vssui - Win32 Debug"
!ENDIF
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File
SOURCE=.\Hosting.cpp # End Source File # Begin Source File
SOURCE=.\RemDlg.cpp # End Source File # Begin Source File
SOURCE=.\resource.rc # End Source File # Begin Source File
SOURCE=.\Settings.cpp # End Source File # Begin Source File
SOURCE=.\ShlExt.cpp # End Source File # Begin Source File
SOURCE=.\snapext.cpp # End Source File # Begin Source File
SOURCE=.\StdAfx.cpp # End Source File # Begin Source File
SOURCE=.\utils.cpp # End Source File # Begin Source File
SOURCE=.\VSSProp.cpp # End Source File # Begin Source File
SOURCE=.\vssui.cpp # End Source File # Begin Source File
SOURCE=.\vssui.rc # End Source File # End Group # Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File
SOURCE=.\Hosting.h # End Source File # Begin Source File
SOURCE=.\RemDlg.h # End Source File # Begin Source File
SOURCE=.\resource.h # End Source File # Begin Source File
SOURCE=.\Settings.h # End Source File # Begin Source File
SOURCE=.\ShlExt.h # End Source File # Begin Source File
SOURCE=.\snapext.h # End Source File # Begin Source File
SOURCE=.\StdAfx.h # End Source File # Begin Source File
SOURCE=.\uihelp.h # End Source File # Begin Source File
SOURCE=.\utils.h # End Source File # Begin Source File
SOURCE=.\vsspage.h # End Source File # Begin Source File
SOURCE=.\VSSProp.h # End Source File # End Group # Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File
SOURCE=.\VSSShellExt.rgs # End Source File # Begin Source File
SOURCE=.\VSSUI.rgs # End Source File # End Group # End Target # End Project
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