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/****************************************************************************
MODULE: SW_CFact.CPP Tab Settings: 5 9 Copyright 1995, 1996, Microsoft Corporation, All Rights Reserved.
PURPOSE: Class Object structured in a DLL server. FUNCTIONS:
Author(s): Name: ---------- ---------------- MEA Manolito E. Adan
Revision History: ----------------- Version Date Author Comments ------- ------ ----- ------------------------------------------- 1.0 06-Feb-97 MEA original, Based on SWForce 23-Feb-97 MEA Modified for DirectInput FF Device Driver
****************************************************************************/ #include "SW_CFact.hpp"
#include "SWD_Guid.hpp"
#include <olectl.h> // Self Reg errors
// Needed for auto registration
#include "Registry.h"
#include "CritSec.h"
// Define CriticalSection object for everyone
CriticalSection g_CriticalSection;
//
// Global Data
//
ULONG g_cObj=0; //Count number of objects and number of locks.
ULONG g_cLock=0; HINSTANCE g_MyInstance = NULL;
//
// External Functions
//
//
// Internal Function Prototypes
//
//
// External Data
//
#ifdef _DEBUG
extern char g_cMsg[160]; #endif
#define BUFSIZE 80
/*
* DllMain * * Purpose: * Entry point provides the proper structure for each environment. */
BOOL WINAPI DllMain(HINSTANCE hInstance, ULONG ulReason, LPVOID pvReserved) { switch (ulReason) { case DLL_PROCESS_ATTACH: { //
// DLL is attaching to the address space of the current process.
//
g_MyInstance = hInstance; #ifdef _DEBUG
::OutputDebugString("sw_effct.dll: DLL_PROCESS_ATTACH\r\n"); #endif
return TRUE; }
case DLL_THREAD_ATTACH: //
// A new thread is being created in the current process.
//
#ifdef _DEBUG
OutputDebugString("sw_effct.dll: DLL_THREAD_ATTACH\r\n"); #endif
break;
case DLL_THREAD_DETACH: //
// A thread is exiting cleanly.
//
#ifdef _DEBUG
OutputDebugString("sw_effct.dll: DLL_THREAD_DETACH\r\n"); #endif
break;
case DLL_PROCESS_DETACH: //
// The calling process is detaching the DLL from its address space.
//
#ifdef _DEBUG
OutputDebugString("sw_effct.dll: DLL_PROCESS_DETACH\r\n"); #endif
break; } return(TRUE); }
// ----------------------------------------------------------------------------
// Function: DllRegisterServer
//
// Purpose: Auto-magically puts default entries into registry
//
// Parameters: NONE
//
// Returns: HRESULT - S_OK on success.
// ----------------------------------------------------------------------------
STDAPI DllRegisterServer(void) { // Register CLSID for DIEffectDriver
// -- Get HKEY_CLASSES_ROOT\CLSID key
RegistryKey classesRootKey(HKEY_CLASSES_ROOT); RegistryKey clsidKey = classesRootKey.OpenSubkey(TEXT("CLSID"), KEY_READ | KEY_WRITE); if (clsidKey == c_InvalidKey) { return E_UNEXPECTED; // No CLSID key????
} // -- If the key is there get it (else Create)
RegistryKey driverKey = clsidKey.OpenCreateSubkey(CLSID_DirectInputEffectDriver_String); // -- Set value (if valid key)
if (driverKey != c_InvalidKey) { driverKey.SetValue(NULL, (BYTE*)DRIVER_OBJECT_NAME, sizeof(DRIVER_OBJECT_NAME)/sizeof(TCHAR), REG_SZ); RegistryKey inproc32Key = driverKey.OpenCreateSubkey(TEXT("InProcServer32")); if (inproc32Key != c_InvalidKey) { TCHAR fileName[MAX_PATH]; DWORD nameSize = ::GetModuleFileName(g_MyInstance, fileName, MAX_PATH); if (nameSize > 0) { fileName[nameSize] = '\0'; inproc32Key.SetValue(NULL, (BYTE*)fileName, sizeof(fileName)/sizeof(TCHAR), REG_SZ); } inproc32Key.SetValue(TEXT("ThreadingModel"), (BYTE*)THREADING_MODEL_STRING, sizeof(THREADING_MODEL_STRING)/sizeof(TCHAR), REG_SZ); } // NotInsertable ""
RegistryKey notInsertableKey = driverKey.OpenCreateSubkey(TEXT("NotInsertable")); if (notInsertableKey != c_InvalidKey) { notInsertableKey.SetValue(NULL, (BYTE*)TEXT(""), sizeof(TEXT(""))/sizeof(TCHAR), REG_SZ); } // ProgID "Sidewinder ForceFeedback blah blah2.0"
RegistryKey progIDKey = driverKey.OpenCreateSubkey(TEXT("ProgID")); if (progIDKey != c_InvalidKey) { progIDKey.SetValue(NULL, (BYTE*)PROGID_NAME, sizeof(PROGID_NAME)/sizeof(TCHAR), REG_SZ); } // VersionIndpendentProgID "Sidewinder ForceFeedback blah blah"
RegistryKey progIDVersionlessKey = driverKey.OpenCreateSubkey(TEXT("VersionIndpendentProgID")); if (progIDVersionlessKey != c_InvalidKey) { progIDVersionlessKey.SetValue(NULL, (BYTE*)PROGID_NOVERSION_NAME, sizeof(PROGID_NOVERSION_NAME)/sizeof(TCHAR), REG_SZ); } } else { return SELFREG_E_CLASS; }
// Made it here valid driver key
return S_OK; }
// ----------------------------------------------------------------------------
// Function: DllUnregisterServer
//
// Purpose: Auto-magically removed default entries from registry
//
// Parameters: NONE
//
// Returns: HRESULT - S_OK on success.
// ----------------------------------------------------------------------------
STDAPI DllUnregisterServer(void) { HRESULT hres = S_OK; // Unregister CLSID for DIEffectDriver
// -- Get HKEY_CLASSES_ROOT\CLSID key
RegistryKey classesRootKey(HKEY_CLASSES_ROOT); RegistryKey clsidKey = classesRootKey.OpenSubkey(TEXT("CLSID"), KEY_READ | KEY_WRITE); if (clsidKey == c_InvalidKey) { return E_UNEXPECTED; // No CLSID key????
}
// driverKey Destructor will close the key
// -- If the key is there get it, else we don't have to remove it
RegistryKey driverKey = clsidKey.OpenSubkey(CLSID_DirectInputEffectDriver_String); if (driverKey != c_InvalidKey) { // Is it there
driverKey.RemoveSubkey(TEXT("InProcServer32")); driverKey.RemoveSubkey(TEXT("NotInsertable")); driverKey.RemoveSubkey(TEXT("ProgID")); driverKey.RemoveSubkey(TEXT("VersionIndpendentProgID")); if (driverKey.GetNumSubkeys() == 0) { hres = clsidKey.RemoveSubkey(CLSID_DirectInputEffectDriver_String); } } else { // Key is not there, count removal as a success
}
return hres; }
// ----------------------------------------------------------------------------
// Function: DllGetClassObject
//
// Purpose: Provides an IClassFactory for a given CLSID that this DLL is
// registered to support. This DLL is placed under the CLSID
// in the registration database as the InProcServer.
//
// Parameters: REFCLSID clsID - REFCLSID that identifies the class factory
// desired. Since this parameter is passed this
// DLL can handle any number of objects simply
// by returning different class factories here
// for different CLSIDs.
//
// REFIID riid - REFIID specifying the interface the caller
// wants on the class object, usually
// IID_ClassFactory.
//
// PPVOID ppv - PPVOID in which to return the interface ptr.
//
// Returns: HRESULT NOERROR on success, otherwise an error code.
// Algorithm:
// ----------------------------------------------------------------------------
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, PPVOID ppv) { HRESULT hr; CDirectInputEffectDriverClassFactory *pObj;
#ifdef _DEBUG
OutputDebugString("sw_effct.dll: DllGetClassObject()\r\n"); #endif
if (CLSID_DirectInputEffectDriver !=rclsid) return ResultFromScode(E_FAIL);
pObj=new CDirectInputEffectDriverClassFactory();
if (NULL==pObj) return ResultFromScode(E_OUTOFMEMORY);
hr=pObj->QueryInterface(riid, ppv);
if (FAILED(hr)) delete pObj; return hr; }
// ----------------------------------------------------------------------------
// Function: DllCanUnloadNow
//
// Purpose: Answers if the DLL can be freed, that is, if there are no
// references to anything this DLL provides.
//
//
// Parameters: none
//
// Returns: BOOL TRUE if nothing is using us, FALSE otherwise.
// Algorithm:
// ----------------------------------------------------------------------------
STDAPI DllCanUnloadNow(void) { SCODE sc;
//Our answer is whether there are any object or locks
sc=(0L==g_cObj && 0L==g_cLock) ? S_OK : S_FALSE; return ResultFromScode(sc); }
// ----------------------------------------------------------------------------
// Function: ObjectDestroyed
//
// Purpose: Function for the DirectInputEffectDriver object to call when it gets destroyed.
// Since we're in a DLL we only track the number of objects here,
// letting DllCanUnloadNow take care of the rest.
//
// Parameters: none
//
// Returns: BOOL TRUE if nothing is using us, FALSE otherwise.
// Algorithm:
// ----------------------------------------------------------------------------
void ObjectDestroyed(void) { g_cObj--; return; }
/*
* CVIObjectClassFactory::CVIObjectClassFactory * CVIObjectClassFactory::~CVIObjectClassFactory * * Constructor Parameters: * None */
CDirectInputEffectDriverClassFactory::CDirectInputEffectDriverClassFactory(void) { m_cRef=0L; return; }
CDirectInputEffectDriverClassFactory::~CDirectInputEffectDriverClassFactory(void) { return; }
/*
* CDirectInputEffectDriverClassFactory::QueryInterface * CDirectInputEffectDriverClassFactory::AddRef * CDirectInputEffectDriverClassFactory::Release */
STDMETHODIMP CDirectInputEffectDriverClassFactory::QueryInterface(REFIID riid, PPVOID ppv) { *ppv=NULL; if (IID_IUnknown==riid || IID_IClassFactory==riid) *ppv=this; if (NULL!=*ppv) { ((LPUNKNOWN)*ppv)->AddRef(); return NOERROR; } return ResultFromScode(E_NOINTERFACE); }
STDMETHODIMP_(ULONG) CDirectInputEffectDriverClassFactory::AddRef(void) { return ++m_cRef; }
STDMETHODIMP_(ULONG) CDirectInputEffectDriverClassFactory::Release(void) { if (0L!=--m_cRef) return m_cRef; delete this; return 0L; }
/*
* CDirectInputEffectDriverClassFactory::CreateInstance * * Purpose: * Instantiates a DirectInputEffectDriver object returning an interface pointer. * * Parameters: * pUnkOuter LPUNKNOWN to the controlling IUnknown if we are * being used in an aggregation. * riid REFIID identifying the interface the caller * desires to have for the new object. * ppvObj PPVOID in which to store the desired * interface pointer for the new object. * * Return Value: * HRESULT NOERROR if successful, otherwise E_NOINTERFACE * if we cannot support the requested interface. */
STDMETHODIMP CDirectInputEffectDriverClassFactory::CreateInstance(LPUNKNOWN pUnkOuter, REFIID riid, PPVOID ppvObj) { PCDirectInputEffectDriver pObj; HRESULT hr;
*ppvObj=NULL; hr=ResultFromScode(E_OUTOFMEMORY);
//Verify that a controlling unknown asks for IUnknown
if (NULL!=pUnkOuter && IID_IUnknown!=riid) return ResultFromScode(CLASS_E_NOAGGREGATION);
//Create the object passing function to notify on destruction.
pObj=new CDirectInputEffectDriver(pUnkOuter, ObjectDestroyed);
if (NULL==pObj) return hr;
if (pObj->Init()) hr=pObj->QueryInterface(riid, ppvObj);
//Kill the object if initial creation or Init failed.
if (FAILED(hr)) delete pObj; else g_cObj++; return hr; }
/*
* CDirectInputEffectDriverClassFactory::LockServer * * Purpose: * Increments or decrements the lock count of the DLL. If the * lock count goes to zero and there are no objects, the DLL * is allowed to unload. See DllCanUnloadNow. * * Parameters: * fLock BOOL specifying whether to increment or * decrement the lock count. * * Return Value: * HRESULT NOERROR always. */ STDMETHODIMP CDirectInputEffectDriverClassFactory::LockServer(BOOL fLock) { if (fLock) g_cLock++; else g_cLock--;
return NOERROR; }
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