Leaked source code of windows server 2003
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############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################
#!include ..\..\..\..\common\makefile.cmn #SOURCES_USED=..\..\..\..\common\makefile.cmn
TARGETNAME=sceprov
TARGETPATH=obj TARGETTYPE=DYNLINK
# The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\Userenv.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\wbemuuid.lib \ $(SDK_LIB_PATH)\vccomsup.lib \ $(SDK_LIB_PATH)\scecli.lib
USE_STL=1 USE_ATL=1 ATL_VER=30 USE_MSVCRT=1
MIDL_FLAGS=-DMIDL_PASS
MIDL_UUIDDIR=$(O)
# The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES);
# The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component.
# genlex.cpp \ # opathlex.cpp \ # objpath.cpp \ SOURCES= \ scecore.idl \ sceprov.rc \ maindll.cpp \ sceprov.cpp \ requestobject.cpp \ genericclass.cpp \ template.cpp \ database.cpp \ password.cpp \ lockout.cpp \ kerberos.cpp \ audit.cpp \ regvalue.cpp \ option.cpp \ eventlog.cpp \ rights.cpp \ object.cpp \ group.cpp \ service.cpp \ operation.cpp \ attachment.cpp \ support.cpp \ logrec.cpp \ extbase.cpp \ persistmgr.cpp \ sceparser.cpp \ sequence.cpp \ tranx.cpp \ compkey.cpp
MISCFILES=SceProv.mof \ sceprov_{38a3b1c2-606f-4c95-80bf-42b524c3eaa3}.sld
# Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) /D_WIN32_WINNT=0x0400 /DUNICODE /D_EXEC_QUERY_SUPPORT /DBUILDING_DLL /D_WINDLL /D__WINNT_BUILD__ USER_C_FLAGS=/Ob2 /EHa USE_MFCVER=42 USE_MFC=1 DLLDEF=$(O)\sceprov.def USE_NATIVE_EH=1 PASS0_HEADERDIR=$(O)
#PASS0_PUBLISH= \ # {$(O)\scecore.h=$(DS_INC_PATH)\scecore.h} \ # {$(O)\scecore_i.c=$(DS_INC_PATH)\scecore_i.c}
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