Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
  2. # ** DO NOT EDIT **
  3. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  4. !IF "$(CFG)" == ""
  5. CFG=isrdbg32 - Win32 Debug
  6. !MESSAGE No configuration specified. Defaulting to isrdbg32 - Win32 Debug.
  7. !ENDIF
  8. !IF "$(CFG)" != "isrdbg32 - Win32 Release" && "$(CFG)" !=\
  9. "isrdbg32 - Win32 Debug"
  10. !MESSAGE Invalid configuration "$(CFG)" specified.
  11. !MESSAGE You can specify a configuration when running NMAKE on this makefile
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "isrdbg32.mak" CFG="isrdbg32 - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "isrdbg32 - Win32 Release" (based on\
  19. "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "isrdbg32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE
  22. !ERROR An invalid configuration is specified.
  23. !ENDIF
  24. !IF "$(OS)" == "Windows_NT"
  25. NULL=
  26. !ELSE
  27. NULL=nul
  28. !ENDIF
  29. ################################################################################
  30. # Begin Project
  31. # PROP Target_Last_Scanned "isrdbg32 - Win32 Debug"
  32. CPP=cl.exe
  33. RSC=rc.exe
  34. MTL=mktyplib.exe
  35. !IF "$(CFG)" == "isrdbg32 - Win32 Release"
  36. # PROP BASE Use_MFC 0
  37. # PROP BASE Use_Debug_Libraries 0
  38. # PROP BASE Output_Dir "Release"
  39. # PROP BASE Intermediate_Dir "Release"
  40. # PROP BASE Target_Dir ""
  41. # PROP Use_MFC 0
  42. # PROP Use_Debug_Libraries 0
  43. # PROP Output_Dir "Release"
  44. # PROP Intermediate_Dir "Release"
  45. # PROP Target_Dir ""
  46. OUTDIR=.\Release
  47. INTDIR=.\Release
  48. # Begin Custom Macros
  49. TargetName=isrdbg32
  50. # End Custom Macros
  51. ALL : "..\bin\isrdbg32.dll" "..\lib\isrdbg32.lib"
  52. CLEAN :
  53. -@erase "$(INTDIR)\isrdbg32.obj"
  54. -@erase "$(INTDIR)\isrdbg32.res"
  55. -@erase "$(OUTDIR)\isrdbg32.exp"
  56. -@erase "$(OUTDIR)\isrdbg32.lib"
  57. -@erase "..\bin\isrdbg32.dll"
  58. -@erase "..\lib\isrdbg32.lib"
  59. "$(OUTDIR)" :
  60. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  61. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
  62. # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
  63. CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D\
  64. "_WINDOWS" /Fp"$(INTDIR)/isrdbg32.pch" /YX /Fo"$(INTDIR)/" /c
  65. CPP_OBJS=.\Release/
  66. CPP_SBRS=.\.
  67. # ADD BASE MTL /nologo /D "NDEBUG" /win32
  68. # ADD MTL /nologo /D "NDEBUG" /win32
  69. MTL_PROJ=/nologo /D "NDEBUG" /win32
  70. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  71. # ADD RSC /l 0x409 /d "NDEBUG"
  72. RSC_PROJ=/l 0x409 /fo"$(INTDIR)/isrdbg32.res" /d "NDEBUG"
  73. BSC32=bscmake.exe
  74. # ADD BASE BSC32 /nologo
  75. # ADD BSC32 /nologo
  76. BSC32_FLAGS=/nologo /o"$(OUTDIR)/isrdbg32.bsc"
  77. BSC32_SBRS= \
  78. LINK32=link.exe
  79. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  80. # ADD LINK32 user32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\bin\isrdbg32.dll"
  81. LINK32_FLAGS=user32.lib /nologo /subsystem:windows /dll /incremental:no\
  82. /pdb:"$(OUTDIR)/isrdbg32.pdb" /machine:I386 /out:"..\bin\isrdbg32.dll"\
  83. /implib:"$(OUTDIR)/isrdbg32.lib"
  84. LINK32_OBJS= \
  85. "$(INTDIR)\isrdbg32.obj" \
  86. "$(INTDIR)\isrdbg32.res"
  87. "..\bin\isrdbg32.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  88. $(LINK32) @<<
  89. $(LINK32_FLAGS) $(LINK32_OBJS)
  90. <<
  91. # Begin Custom Build
  92. IntDir=.\Release
  93. TargetName=isrdbg32
  94. InputPath=.\..\bin\isrdbg32.dll
  95. SOURCE=$(InputPath)
  96. "..\lib\$(TargetName).lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  97. copy $(IntDir)\$(TargetName).lib ..\lib
  98. # End Custom Build
  99. !ELSEIF "$(CFG)" == "isrdbg32 - Win32 Debug"
  100. # PROP BASE Use_MFC 0
  101. # PROP BASE Use_Debug_Libraries 1
  102. # PROP BASE Output_Dir "Debug"
  103. # PROP BASE Intermediate_Dir "Debug"
  104. # PROP BASE Target_Dir ""
  105. # PROP Use_MFC 0
  106. # PROP Use_Debug_Libraries 1
  107. # PROP Output_Dir "Debug"
  108. # PROP Intermediate_Dir "Debug"
  109. # PROP Target_Dir ""
  110. OUTDIR=.\Debug
  111. INTDIR=.\Debug
  112. # Begin Custom Macros
  113. TargetName=isrdbg32
  114. # End Custom Macros
  115. ALL : "..\bin\isrdbg32.dll" "..\lib\isrdbg32.lib"
  116. CLEAN :
  117. -@erase "$(INTDIR)\isrdbg32.obj"
  118. -@erase "$(INTDIR)\isrdbg32.res"
  119. -@erase "$(INTDIR)\vc40.idb"
  120. -@erase "$(INTDIR)\vc40.pdb"
  121. -@erase "$(OUTDIR)\isrdbg32.exp"
  122. -@erase "$(OUTDIR)\isrdbg32.lib"
  123. -@erase "$(OUTDIR)\isrdbg32.pdb"
  124. -@erase "..\bin\isrdbg32.dll"
  125. -@erase "..\bin\isrdbg32.ilk"
  126. -@erase "..\lib\isrdbg32.lib"
  127. "$(OUTDIR)" :
  128. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  129. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
  130. # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
  131. CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\include" /D "WIN32" /D\
  132. "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/isrdbg32.pch" /YX /Fo"$(INTDIR)/"\
  133. /Fd"$(INTDIR)/" /c
  134. CPP_OBJS=.\Debug/
  135. CPP_SBRS=.\.
  136. # ADD BASE MTL /nologo /D "_DEBUG" /win32
  137. # ADD MTL /nologo /D "_DEBUG" /win32
  138. MTL_PROJ=/nologo /D "_DEBUG" /win32
  139. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  140. # ADD RSC /l 0x409 /d "_DEBUG"
  141. RSC_PROJ=/l 0x409 /fo"$(INTDIR)/isrdbg32.res" /d "_DEBUG"
  142. BSC32=bscmake.exe
  143. # ADD BASE BSC32 /nologo
  144. # ADD BSC32 /nologo
  145. BSC32_FLAGS=/nologo /o"$(OUTDIR)/isrdbg32.bsc"
  146. BSC32_SBRS= \
  147. LINK32=link.exe
  148. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
  149. # ADD LINK32 user32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\bin\isrdbg32.dll"
  150. LINK32_FLAGS=user32.lib /nologo /subsystem:windows /dll /incremental:yes\
  151. /pdb:"$(OUTDIR)/isrdbg32.pdb" /debug /machine:I386 /out:"..\bin\isrdbg32.dll"\
  152. /implib:"$(OUTDIR)/isrdbg32.lib"
  153. LINK32_OBJS= \
  154. "$(INTDIR)\isrdbg32.obj" \
  155. "$(INTDIR)\isrdbg32.res"
  156. "..\bin\isrdbg32.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  157. $(LINK32) @<<
  158. $(LINK32_FLAGS) $(LINK32_OBJS)
  159. <<
  160. # Begin Custom Build
  161. IntDir=.\Debug
  162. TargetName=isrdbg32
  163. InputPath=.\..\bin\isrdbg32.dll
  164. SOURCE=$(InputPath)
  165. "..\lib\$(TargetName).lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  166. copy $(IntDir)\$(TargetName).lib ..\lib
  167. # End Custom Build
  168. !ENDIF
  169. .c{$(CPP_OBJS)}.obj:
  170. $(CPP) $(CPP_PROJ) $<
  171. .cpp{$(CPP_OBJS)}.obj:
  172. $(CPP) $(CPP_PROJ) $<
  173. .cxx{$(CPP_OBJS)}.obj:
  174. $(CPP) $(CPP_PROJ) $<
  175. .c{$(CPP_SBRS)}.sbr:
  176. $(CPP) $(CPP_PROJ) $<
  177. .cpp{$(CPP_SBRS)}.sbr:
  178. $(CPP) $(CPP_PROJ) $<
  179. .cxx{$(CPP_SBRS)}.sbr:
  180. $(CPP) $(CPP_PROJ) $<
  181. ################################################################################
  182. # Begin Target
  183. # Name "isrdbg32 - Win32 Release"
  184. # Name "isrdbg32 - Win32 Debug"
  185. !IF "$(CFG)" == "isrdbg32 - Win32 Release"
  186. !ELSEIF "$(CFG)" == "isrdbg32 - Win32 Debug"
  187. !ENDIF
  188. ################################################################################
  189. # Begin Source File
  190. SOURCE=.\isrdbg32.c
  191. DEP_CPP_ISRDB=\
  192. "..\include\isrg.h"\
  193. ".\isrdbg32.h"\
  194. "$(INTDIR)\isrdbg32.obj" : $(SOURCE) $(DEP_CPP_ISRDB) "$(INTDIR)"
  195. # End Source File
  196. ################################################################################
  197. # Begin Source File
  198. SOURCE=.\isrdbg32.rc
  199. DEP_RSC_ISRDBG=\
  200. ".\ver.rc"\
  201. "$(INTDIR)\isrdbg32.res" : $(SOURCE) $(DEP_RSC_ISRDBG) "$(INTDIR)"
  202. $(RSC) $(RSC_PROJ) $(SOURCE)
  203. # End Source File
  204. # End Target
  205. # End Project
  206. ################################################################################