Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="LCDMan" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=LCDMan - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "LCDMan.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "LCDMan.mak" CFG="LCDMan - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "LCDMan - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "LCDMan - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "LCDMan - Win32 Release"
  29. # PROP BASE Use_MFC 5
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 5
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
  40. # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
  41. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  42. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  43. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  44. # ADD RSC /l 0x409 /d "NDEBUG"
  45. BSC32=bscmake.exe
  46. # ADD BASE BSC32 /nologo
  47. # ADD BSC32 /nologo
  48. LINK32=link.exe
  49. # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
  50. # ADD LINK32 /nologo /subsystem:windows /machine:I386
  51. !ELSEIF "$(CFG)" == "LCDMan - Win32 Debug"
  52. # PROP BASE Use_MFC 5
  53. # PROP BASE Use_Debug_Libraries 1
  54. # PROP BASE Output_Dir "Debug"
  55. # PROP BASE Intermediate_Dir "Debug"
  56. # PROP BASE Target_Dir ""
  57. # PROP Use_MFC 5
  58. # PROP Use_Debug_Libraries 1
  59. # PROP Output_Dir "Debug"
  60. # PROP Intermediate_Dir "Debug"
  61. # PROP Target_Dir ""
  62. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /GZ /c
  63. # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /FR /Yu"stdafx.h" /FD /GZ /c
  64. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  65. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  66. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  67. # ADD RSC /l 0x409 /d "_DEBUG"
  68. BSC32=bscmake.exe
  69. # ADD BASE BSC32 /nologo
  70. # ADD BSC32 /nologo
  71. LINK32=link.exe
  72. # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  73. # ADD LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
  74. !ENDIF
  75. # Begin Target
  76. # Name "LCDMan - Win32 Release"
  77. # Name "LCDMan - Win32 Debug"
  78. # Begin Group "Source Files"
  79. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  80. # Begin Source File
  81. SOURCE=.\LCDMan.cpp
  82. # End Source File
  83. # Begin Source File
  84. SOURCE=.\LCDMan.rc
  85. # End Source File
  86. # Begin Source File
  87. SOURCE=.\LCDManDoc.cpp
  88. # End Source File
  89. # Begin Source File
  90. SOURCE=.\LCDManView.cpp
  91. # End Source File
  92. # Begin Source File
  93. SOURCE=.\MainFrm.cpp
  94. # End Source File
  95. # Begin Source File
  96. SOURCE=.\StdAfx.cpp
  97. # ADD CPP /Yc"stdafx.h"
  98. # End Source File
  99. # End Group
  100. # Begin Group "Header Files"
  101. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  102. # Begin Source File
  103. SOURCE=.\LCDMan.h
  104. # End Source File
  105. # Begin Source File
  106. SOURCE=.\LCDManDoc.h
  107. # End Source File
  108. # Begin Source File
  109. SOURCE=.\LCDManView.h
  110. # End Source File
  111. # Begin Source File
  112. SOURCE=.\MainFrm.h
  113. # End Source File
  114. # Begin Source File
  115. SOURCE=.\Resource.h
  116. # End Source File
  117. # Begin Source File
  118. SOURCE=.\StdAfx.h
  119. # End Source File
  120. # End Group
  121. # Begin Group "Resource Files"
  122. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  123. # Begin Source File
  124. SOURCE=.\res\LCDMan.ico
  125. # End Source File
  126. # Begin Source File
  127. SOURCE=.\res\LCDMan.rc2
  128. # End Source File
  129. # Begin Source File
  130. SOURCE=.\res\LCDManDoc.ico
  131. # End Source File
  132. # Begin Source File
  133. SOURCE=.\res\Toolbar.bmp
  134. # End Source File
  135. # End Group
  136. # Begin Source File
  137. SOURCE=.\LCDMan.reg
  138. # End Source File
  139. # Begin Source File
  140. SOURCE=.\ReadMe.txt
  141. # End Source File
  142. # End Target
  143. # End Project