Leaked source code of windows server 2003
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// LCDManDoc.h : interface of the CLCDManDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_LCDMANDOC_H__1BC85EF7_74DE_11D2_AB4D_00C04F991DFD__INCLUDED_)
#define AFX_LCDMANDOC_H__1BC85EF7_74DE_11D2_AB4D_00C04F991DFD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CLCDManDoc : public CDocument { protected: // create from serialization only
CLCDManDoc(); DECLARE_DYNCREATE(CLCDManDoc)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLCDManDoc)
public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); virtual BOOL OnOpenDocument(LPCTSTR lpszPathName); //}}AFX_VIRTUAL
// Implementation
public: virtual ~CLCDManDoc(); CStringList *GetLIst() { return &m_List;} CString GetState() { return m_cstrState;} void InitDocument(CFile *); #ifdef _DEBUG
virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
protected:
// Generated message map functions
protected: // CTypedPtrList <CObList, CString*> m_List;
CStringList m_List; CString m_cstrState; int m_iDocTimeIntrval; LPTSTR m_ptFileBuffer; LPTSTR m_ptBufferStart; LPTSTR m_ptBufferEnd; //{{AFX_MSG(CLCDManDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP() };
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LCDMANDOC_H__1BC85EF7_74DE_11D2_AB4D_00C04F991DFD__INCLUDED_)
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