Leaked source code of windows server 2003
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34 lines
1.1 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__994798EF_4CDA_4C0C_A6B0_ED62F74C1C86__INCLUDED_)
  5. #define AFX_STDAFX_H__994798EF_4CDA_4C0C_A6B0_ED62F74C1C86__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0400
  12. #endif
  13. #define _ATL_APARTMENT_THREADED
  14. #include <crtdbg.h>
  15. #include <atlbase.h>
  16. //You may derive a class from CComModule and use it if you want to override
  17. //something, but do not change the name of _Module
  18. extern CComModule _Module;
  19. #include <atlcom.h>
  20. DEFINE_GUID ( IID_IShareInfo,0xCDB96FC3,0x79C4,0x46CD,0x84,0x09,0x93,0x9D,0x02,0x3F,0x87,0x94);
  21. DEFINE_GUID( CLSID_ShareInfo,0x76837C5E,0x10CA,0x40C4,0x8F,0xFF,0x2F,0xCD,0x15,0x57,0x21,0x65);
  22. //{{AFX_INSERT_LOCATION}}
  23. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  24. #endif // !defined(AFX_STDAFX_H__994798EF_4CDA_4C0C_A6B0_ED62F74C1C86__INCLUDED)