Leaked source code of windows server 2003
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37 lines
1.0 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__56BC53D5_96DB_11D1_BF3F_000000000000__INCLUDED_)
  5. #define AFX_STDAFX_H__56BC53D5_96DB_11D1_BF3F_000000000000__INCLUDED_
  6. #if _MSC_VER >= 1000
  7. #pragma once
  8. #endif // _MSC_VER >= 1000
  9. #ifndef STRICT
  10. #define STRICT
  11. #endif
  12. #if !defined(_WIN64) && !defined(_WIN32_WINNT)
  13. #define _WIN32_WINNT 0x0400
  14. #endif
  15. //#define _ATL_APARTMENT_THREADED
  16. #undef _ATL_NO_DEBUG_CRT
  17. #include <atlbase.h>
  18. //You may derive a class from CComModule and use it if you want to override
  19. //something, but do not change the name of _Module
  20. extern CComModule _Module;
  21. #include <atlcom.h>
  22. //{{AFX_INSERT_LOCATION}}
  23. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  24. #include "shutdowntask.h"
  25. #include "comdef.h"
  26. #include <satrace.h>
  27. #endif // !defined(AFX_STDAFX_H__56BC53D5_96DB_11D1_BF3F_000000000000__INCLUDED)