Leaked source code of windows server 2003
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  1. !include $(SPEECH_ROOT)\common\common.inc
  2. MAJORCOMP=sapi5
  3. MINORCOMP=spttseng
  4. DLLENTRY=_DllMainCRTStartup
  5. TARGETNAME=spttseng
  6. TARGETPATH=$(_OBJ_DIR)
  7. TARGETTYPE=DYNLINK
  8. MIDL_UUIDDIR=$(O)
  9. PASS0_SOURCEDIR=$(O)
  10. PASS0_HEADERDIR=$(O)
  11. MIDL_TLBDIR=$(O)
  12. IDL_TYPE=ole
  13. INCLUDES=$(INCLUDES);$(SPEECH_ROOT)\sapi\sapi
  14. DEFFILE=spttseng.def
  15. PRECOMPILED_INCLUDE = stdafx.h
  16. PRECOMPILED_PCH = stdafx.pch
  17. PRECOMPILED_OBJ = stdafx.obj
  18. PRECOMPILED_CXX = 1
  19. !if defined(SPGREGISTER)
  20. NTTARGETFILES=SelfRegister
  21. !endif
  22. TARGETLIBS=\
  23. $(SPEECH_ROOT)\sapi\lib\$(O)\sapi.lib \
  24. $(SDK_LIB_PATH)\advapi32.lib \
  25. $(SDK_LIB_PATH)\oleaut32.lib \
  26. $(SDK_LIB_PATH)\kernel32.lib \
  27. $(SDK_LIB_PATH)\ole32.lib \
  28. $(SDK_LIB_PATH)\user32.lib \
  29. $(SDK_LIB_PATH)\uuid.lib \
  30. $(SDK_LIB_PATH)\oldnames.lib
  31. SOURCES= \
  32. spttseng.idl \
  33. spttseng.rc \
  34. spttseng.cpp \
  35. AlloOps.cpp \
  36. Backend.cpp \
  37. data.cpp\
  38. duration.cpp \
  39. frontend.cpp \
  40. alphanorm.cpp \
  41. datenorm.cpp \
  42. disambig.cpp \
  43. mainnorm.cpp \
  44. miscdata.cpp \
  45. miscnorm.cpp \
  46. morph.cpp \
  47. normdata.cpp \
  48. numnorm.cpp \
  49. pitchprosody.cpp \
  50. reverbfx.cpp \
  51. stdsentenum.cpp \
  52. syllabletagger.cpp \
  53. timenorm.cpp \
  54. ttsengine.cpp \
  55. voicedataobj.cpp