Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1997
//
// File: zstr.cpp
//
//--------------------------------------------------------------------------
//
// ZSTR.CPP
//
#include <iostream>
#include <fstream>
#include <stdarg.h>
#include <stdio.h>
#include "zstr.h"
void ZSTR :: Vsprintf ( SZC szcFmt, va_list valist ) { // Attempt to "sprintf" the buffer. If it fails, reallocate
// a larger buffer and try again.
UINT cbMaxNew = 0; char * psz = NULL; INT cbOut; do { delete psz; if ( cbMaxNew == 0 ) cbMaxNew = 256; else cbMaxNew += cbMaxNew / 2; psz = new char[cbMaxNew]; } while ( (cbOut = ::_vsnprintf( psz, cbMaxNew-1, szcFmt, valist )) < 0 ) ; psz[cbOut] = 0; self = psz; delete psz; }
void ZSTR :: Format ( SZC szcFmt, ... ) { va_list valist; va_start( valist, szcFmt ); Vsprintf( szcFmt, valist ) ; va_end( valist ); }
void ZSTR :: FormatAppend ( SZC szcFmt, ... ) { ZSTR strTemp ; va_list valist; va_start( valist, szcFmt ); strTemp.Vsprintf( szcFmt, valist ) ; va_end( valist ); self += strTemp; }
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