Leaked source code of windows server 2003
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127 lines
3.3 KiB

  1. //Microsoft Developer Studio generated resource script.
  2. //
  3. #include "resource.h"
  4. #define APSTUDIO_READONLY_SYMBOLS
  5. /////////////////////////////////////////////////////////////////////////////
  6. //
  7. // Generated from the TEXTINCLUDE 2 resource.
  8. //
  9. #include "afxres.h"
  10. /////////////////////////////////////////////////////////////////////////////
  11. #undef APSTUDIO_READONLY_SYMBOLS
  12. /////////////////////////////////////////////////////////////////////////////
  13. // English (U.S.) resources
  14. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  15. #ifdef _WIN32
  16. LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
  17. #pragma code_page(1252)
  18. #endif //_WIN32
  19. #ifdef APSTUDIO_INVOKED
  20. /////////////////////////////////////////////////////////////////////////////
  21. //
  22. // TEXTINCLUDE
  23. //
  24. 1 TEXTINCLUDE DISCARDABLE
  25. BEGIN
  26. "resource.h\0"
  27. END
  28. 2 TEXTINCLUDE DISCARDABLE
  29. BEGIN
  30. "#include ""afxres.h""\r\n"
  31. "\0"
  32. END
  33. 3 TEXTINCLUDE DISCARDABLE
  34. BEGIN
  35. "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
  36. "#define _AFX_NO_OLE_RESOURCES\r\n"
  37. "#define _AFX_NO_TRACKER_RESOURCES\r\n"
  38. "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
  39. "\r\n"
  40. "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
  41. "#ifdef _WIN32\r\n"
  42. "LANGUAGE 9, 1\r\n"
  43. "#pragma code_page(1252)\r\n"
  44. "#endif\r\n"
  45. "#include ""res\\mfcext.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
  46. "#include ""afxres.rc"" // Standard components\r\n"
  47. "#endif\0"
  48. END
  49. #endif // APSTUDIO_INVOKED
  50. #ifndef _MAC
  51. /////////////////////////////////////////////////////////////////////////////
  52. //
  53. // Version
  54. //
  55. VS_VERSION_INFO VERSIONINFO
  56. FILEVERSION 1,0,0,1
  57. PRODUCTVERSION 1,0,0,1
  58. FILEFLAGSMASK 0x3fL
  59. #ifdef _DEBUG
  60. FILEFLAGS 0x1L
  61. #else
  62. FILEFLAGS 0x0L
  63. #endif
  64. FILEOS 0x4L
  65. FILETYPE 0x2L
  66. FILESUBTYPE 0x0L
  67. BEGIN
  68. BLOCK "StringFileInfo"
  69. BEGIN
  70. BLOCK "040904b0"
  71. BEGIN
  72. VALUE "CompanyName", "Microsoft Corporation\0"
  73. VALUE "FileDescription", "mfcext DLL\0"
  74. VALUE "FileVersion", "1, 0, 0, 1\0"
  75. VALUE "InternalName", "mfcext\0"
  76. VALUE "LegalCopyright", "Copyright (C) 1998, Microsoft Corporation\0"
  77. VALUE "OriginalFilename", "mfcext.DLL\0"
  78. VALUE "ProductName", "WAB Sample Prop Sheet Extension\0"
  79. VALUE "ProductVersion", "1, 0, 0, 1\0"
  80. END
  81. END
  82. BLOCK "VarFileInfo"
  83. BEGIN
  84. VALUE "Translation", 0x409, 1200
  85. END
  86. END
  87. #endif // !_MAC
  88. #endif // English (U.S.) resources
  89. /////////////////////////////////////////////////////////////////////////////
  90. #ifndef APSTUDIO_INVOKED
  91. /////////////////////////////////////////////////////////////////////////////
  92. //
  93. // Generated from the TEXTINCLUDE 3 resource.
  94. //
  95. #define _AFX_NO_SPLITTER_RESOURCES
  96. #define _AFX_NO_OLE_RESOURCES
  97. #define _AFX_NO_TRACKER_RESOURCES
  98. #define _AFX_NO_PROPERTY_RESOURCES
  99. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  100. #ifdef _WIN32
  101. LANGUAGE 9, 1
  102. #pragma code_page(1252)
  103. #endif
  104. #include "res\mfcext.rc2" // non-Microsoft Visual C++ edited resources
  105. #include "afxres.rc" // Standard components
  106. #endif
  107. /////////////////////////////////////////////////////////////////////////////
  108. #endif // not APSTUDIO_INVOKED