Leaked source code of windows server 2003
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#if !defined(AFX_FONT_H__555D45A4_E366_11D0_9A66_00A0C91F9C8B__INCLUDED_)
#define AFX_FONT_H__555D45A4_E366_11D0_9A66_00A0C91F9C8B__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// COleFont wrapper class
class COleFont : public COleDispatchDriver { public: COleFont() {} // Calls COleDispatchDriver default constructor
COleFont(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} COleFont(const COleFont& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public: CString GetName(); void SetName(LPCTSTR); CY GetSize(); void SetSize(const CY&); BOOL GetBold(); void SetBold(BOOL); BOOL GetItalic(); void SetItalic(BOOL); BOOL GetUnderline(); void SetUnderline(BOOL); BOOL GetStrikethrough(); void SetStrikethrough(BOOL); short GetWeight(); void SetWeight(short); short GetCharset(); void SetCharset(short);
// Operations
public: };
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FONT_H__555D45A4_E366_11D0_9A66_00A0C91F9C8B__INCLUDED_)
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