Leaked source code of windows server 2003
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51 lines
1.1 KiB

  1. !include ..\active.inc
  2. TARGETTYPE= DYNLINK
  3. TARGETNAME= iedetect
  4. TARGETEXT= dll
  5. TARGETPATH= obj
  6. !IF !$(FREEBUILD)
  7. C_DEFINES= $(C_DEFINES) -DDEBUG
  8. !ENDIF
  9. DLLDEF= iedetect.def
  10. DLLENTRY= DllMain
  11. # on Alpha the call to CopyMemory is mapped to c-runtime
  12. # and needs otsmove which is from c-runtime libraries.
  13. # the below is needed for alpha.
  14. !IF !$(386)
  15. USE_MSVCRT=1
  16. !else
  17. USE_NOLIBS=1
  18. !ENDIF
  19. DLLBASE= @..\actbase.txt,iedetect
  20. INCLUDES=$(O);.\;$(SDSUTILS_PATH)
  21. SOURCES= \
  22. iedetect.cpp \
  23. ime.cpp \
  24. utils.cpp \
  25. iedetect.rc
  26. UMTYPE= windows
  27. LINKLIBS= $(SDSUTILS_PATH)\$O\sdsutils.lib
  28. TARGETLIBS = ..\..\sdslib\$(O)\sdsutils.lib \
  29. $(SDK_LIB_PATH)\libc.lib \
  30. $(SDK_LIB_PATH)\user32.lib \
  31. $(SDK_LIB_PATH)\gdi32.lib \
  32. $(SDK_LIB_PATH)\advapi32.lib \
  33. $(SDK_LIB_PATH)\kernel32.lib \
  34. $(SDK_LIB_PATH)\version.lib \
  35. $(SDK_LIB_PATH)\advpack.lib
  36. PRECOMPILED_CXX=1
  37. PRECOMPILED_INCLUDE=pch.h