Leaked source code of windows server 2003
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TARGETNAME = admparse
!include ..\common.inc SOURCES_USED = \ $(SOURCES_USED) \ ..\common.inc
#----- Strandard goo ----- TARGETTYPE = DYNLINK TARGETEXT = dll DLLBASE = 0x70000000 DLLENTRY = _DllMainCRTStartup CHICAGO_PRODUCT = 1 INCLUDES = \ $(INCLUDES); \ $(SDK_INC_PATH)\atl21; #VERIFY_LC=1 LC_PATH=$(PROJECT_ROOT)\lcinf
#----- C/C++ source files (like you didn't know) -----
# no precompiled header !ifdef PRECOMPILED_CXX !undef PRECOMPILED_CXX !undef PRECOMPILED_INCLUDE !endif
SOURCES = \ admparse.cpp \ admui.cpp \ controls.cpp \ rsop.cpp \ admparse.rc
#----- Libraries ----- USE_MSVCRT=1 USE_ATL = 1
TARGETLIBS= \ $(TARGETLIBS) \ $(SDK_LIB_PATH)\wbemuuid.lib \ $(SDK_LIB_PATH)\vccomsup.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\wininet.lib \ $(SDK_LIB_PATH)\mpr.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\advpack.lib \ $(SDK_LIB_PATH)\inseng.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(IEAK_UTIL_PATHW)\$(O)\ieakutil.lib
#----- The rest (*.def file handling and the like) ----- USE_MAPSYM = 1
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