Leaked source code of windows server 2003
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/***
*memcpy.c - contains memcpy routine * * Copyright (c) 1988-1993, Microsoft Corporation. All right reserved. * *Purpose: * memcpy() copies a source memory buffer to a destination buffer. * Overlapping buffers are not treated specially, so propogation may occur. * *******************************************************************************/
//#include "cruntime.h"
#include <string.h>
#ifdef _MSC_VER
#pragma function(memcpy)
#endif /* _MSC_VER */
/***
*memcpy - Copy source buffer to destination buffer * *Purpose: * memcpy() copies a source memory buffer to a destination memory buffer. * This routine does NOT recognize overlapping buffers, and thus can lead * to propogation. * * For cases where propogation must be avoided, memmove() must be used. * *Entry: * void *dst = pointer to destination buffer * const void *src = pointer to source buffer * size_t count = number of bytes to copy * *Exit: * Returns a pointer to the destination buffer * *Exceptions: *******************************************************************************/
void * __cdecl memcpy ( void * dst, const void * src, size_t count ) { void * ret = dst;
#if defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC)
{ extern void RtlMoveMemory( void *, const void *, size_t count );
RtlMoveMemory( dst, src, count ); } #else /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) */
/*
* copy from lower addresses to higher addresses */ while (count--) { *(char *)dst = *(char *)src; dst = (char *)dst + 1; src = (char *)src + 1; } #endif /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) */
return(ret); }
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