Leaked source code of windows server 2003
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// dlgconn.cpp : implementation file
//
#include "stdafx.h"
#include "regtrace.h"
#include "dlgconn.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__; #endif
/////////////////////////////////////////////////////////////////////////////
// CConnectDlg dialog
CConnectDlg::CConnectDlg(CWnd* pParent /*=NULL*/) : CDialog(CConnectDlg::IDD, pParent) { //{{AFX_DATA_INIT(CConnectDlg)
m_szConnect = _T(""); //}}AFX_DATA_INIT
}
void CConnectDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CConnectDlg)
DDX_Text(pDX, IDC_CONNECT_TXT, m_szConnect); //}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CConnectDlg, CDialog) //{{AFX_MSG_MAP(CConnectDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CConnectDlg message handlers
BOOL CConnectDlg::OnInitDialog() { CString szFormat; szFormat.LoadString( IDS_CONNECT_FORMAT ); m_szConnect.Format( (LPCTSTR)szFormat, App.GetRemoteServerName() );
CDialog::OnInitDialog(); return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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