Leaked source code of windows server 2003
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// AutoPtr.h: interface for the CAutoPtr class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_AUTOPTR_H__82D00BEB_039E_11D1_A436_00C04FB99B01__INCLUDED_)
#define AFX_AUTOPTR_H__82D00BEB_039E_11D1_A436_00C04FB99B01__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
template <class T> class CAutoPtr { public: CAutoPtr() { m_p = NULL; }; CAutoPtr(T* p) { m_p = p; }; CAutoPtr(const CAutoPtr<T>& p) { m_p = p.m_p; }; virtual ~CAutoPtr() { if(m_p) delete m_p; m_p = NULL; }; operator T*() { return (T*) m_p; }; T& operator*() { _ASSERTE(m_p != NULL); return *p; , }; // the assert on operator& usually indicates
// a bug. If this is really what is needed, however
// take the address of the member m_p explicitly.
T** operator&() { _ASSERTE(m_p == NULL); return &m_p; }; T* operator->() { _ASSERTE(m_p != NULL); return m_p; }; T* operator=(T* p) { return m_p = p; }; T* operator=(const CAutoPtr<T>& p) { return m_p = p.m_p; }; #if _MSC_VER>1020
bool operator!(){return (m_p == NULL);} #else
BOOL operator!(){return (m_p == NULL) ? TRUE : FALSE;} #endif
T* m_p; };
#endif // !defined(AFX_AUTOPTR_H__82D00BEB_039E_11D1_A436_00C04FB99B01__INCLUDED_)
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