Leaked source code of windows server 2003
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31 lines
993 B

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__122FFAC7_F1D2_429A_9F62_8DDE9547E3DA__INCLUDED_)
  5. #define AFX_STDAFX_H__122FFAC7_F1D2_429A_9F62_8DDE9547E3DA__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0500
  12. #endif
  13. #define _ATL_APARTMENT_THREADED
  14. #include <windows.h>
  15. #include <atlbase.h>
  16. #include <lm.h>
  17. #include <AuthID.h>
  18. #include <pop3server.h>
  19. //You may derive a class from CComModule and use it if you want to override
  20. //something, but do not change the name of _Module
  21. extern CComModule _Module;
  22. #include <atlcom.h>
  23. //{{AFX_INSERT_LOCATION}}
  24. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  25. #endif // !defined(AFX_STDAFX_H__122FFAC7_F1D2_429A_9F62_8DDE9547E3DA__INCLUDED)