Leaked source code of windows server 2003
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  1. /*:
  2. @*: This file is organized into two main blocks. The first block contains
  3. @*: code (non-string) sections which are specific to languages. Please put
  4. @*: the code sections in the correct language.
  5. @*: The second block is reserved for [Strings] which localizers will be
  6. @*: working with. It is further divided using "#if LANGUAGE ==" for language
  7. @*: specific strings. For strings which are common to all languages
  8. @*: place outside the #ifs.
  9. @*:
  10. @*: This file is first precompiled with LANGUAGE_ID
  11. @*: set to the language (see inf\win4\inf\makefile.inc for details).
  12. @*: For example, for usa builds, the sections under #if LANGUAGE == 0x409
  13. @*: will appear.
  14. @*:
  15. @*: Important: To support locstudio, this file contains only ONE [Strings] section.
  16. @*:
  17. @*/
  18. #if LANGUAGE_ID == 0x409
  19. //USA specific sections
  20. #elif LANGUAGE_ID == 0x804
  21. //CHS specific sections
  22. #elif LANGUAGE_ID == 0x404
  23. //CHT specific sections
  24. #elif LANGUAGE_ID == 0x411
  25. //JPN specific sections
  26. #elif LANGUAGE_ID == 0x412
  27. //KOR specific sections
  28. #endif
  29. // String section below for localizers
  30. [Strings]
  31. ;localized strings
  32. HID.ClassName = "Human Input Devices (HID)"
  33. SvcDesc = "Gravis GamePort device driver"
  34. VENDOR = "Gravis"
  35. XDGP = "Gravis Xterminator Digital Gamepad (GamePort)"
  36. XDC = "Gravis Xterminator Dual Control (GamePort)"
  37. BHK = "Gravis BlackHawk Digital (GamePort)"
  38. GPP = "Gravis GamePad Pro (GamePort)"
  39. ZEBRA = "Gravis Eliminator Precision Pro (GamePort)"
  40. ; non localized strings
  41. SPSVCINST_ASSOCSERVICE= 0x00000002