Leaked source code of windows server 2003
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/*==========================================================================
* * Copyright (C) 2000 Microsoft Corporation. All Rights Reserved. * * File: DPLobbyInt.h * Content: DirectPlay Lobby Internal Header File *@@BEGIN_MSINTERNAL * History: * Date By Reason * ==== == ====== * 02/21/00 mjn Created * 04/18/2000 rmt Added object param validation flag * 07/08/2000 rmt Bug #38725 - Need to provide method to detect if app was lobby launched * rmt Bug #38757 - Callback messages for connections may return AFTER WaitForConnection returns * rmt Bug #38755 - No way to specify player name in Connection Settings * rmt Bug #38758 - DPLOBBY8.H has incorrect comments * rmt Bug #38783 - pvUserApplicationContext is only partially implemented * rmt Added DPLHANDLE_ALLCONNECTIONS and dwFlags (reserved field to couple of funcs). * rmt Added signature bytes * 02/06/2001 rodtoll WINBUG #293871: DPLOBBY8: [IA64] Lobby launching a 64-bit * app from 64-bit lobby launcher crashes with unaligned memory error. * 06/16/2001 rodtoll WINBUG #416983 - RC1: World has full control to HKLM\Software\Microsoft\DirectPlay\Applications on Personal * Implementing mirror of keys into HKCU. Algorithm is now: * - Read of entries tries HKCU first, then HKLM * - Enum of entires is combination of HKCU and HKLM entries with duplicates removed. HKCU takes priority. * - Write of entries is HKLM and HKCU. (HKLM may fail, but is ignored). *@@END_MSINTERNAL * ***************************************************************************/
#ifndef __DPLOBBYINT_H__
#define __DPLOBBYINT_H__
//**********************************************************************
// Constant definitions
//**********************************************************************
#ifndef DPNBUILD_NOPARAMVAL
#define TRY _try
#define EXCEPT(a) _except( a )
#endif // !DPNBUILD_NOPARAMVAL
#define BREAKPOINT _asm { int 3 }
#define DPL_MSGQ_TIMEOUT_IDLE 1000
#define DPL_OBJECT_FLAG_LOBBIEDAPPLICATION 0x0001
#define DPL_OBJECT_FLAG_LOBBYCLIENT 0x0002
#define DPL_OBJECT_FLAG_PARAMVALIDATION 0x0004
#define DPL_OBJECT_FLAG_MULTICONNECT 0x0008
#define DPL_OBJECT_FLAG_LOOKINGFORLOBBYLAUNCH 0x0010
#define DPL_OBJECT_FLAG_HANDLETABLE_INITED 0x0020
#define DPL_OBJECT_FLAG_CRITSEC_INITED 0x0040
#define DPL_ID_STR _T("DPLID=")
#define DPL_ID_STR_W L"DPLID="
#define DPL_NUM_APP_HANDLES 16
#define DPL_REGISTRY_READ_ACCESS (READ_CONTROL | KEY_QUERY_VALUE | KEY_ENUMERATE_SUB_KEYS)
//**********************************************************************
// Macro definitions
//**********************************************************************
//**********************************************************************
// Structure definitions
//**********************************************************************
// Forward declarations
class CMessageQueue;
#define DPLSIGNATURE_LOBBYOBJECT 'BOLL'
#define DPLSIGNATURE_LOBBYOBJECT_FREE 'BOL_'
typedef struct _DIRECTPLAYLOBBYOBJECT { DWORD dwSignature; // Signature
PVOID pvUserContext; DWORD dwFlags; DWORD dwPID; // PID of this process
CMessageQueue *pReceiveQueue; PFNDPNMESSAGEHANDLER pfnMessageHandler; DNHANDLE hReceiveThread; // Handle to receive Msg Handler thread
DNHANDLE hConnectEvent; // Connection Event
DNHANDLE hLobbyLaunchConnectEvent; // Set if a lobby launch connection was succesful
LONG lLaunchCount; // Number of application launches
DPNHANDLE dpnhLaunchedConnection; // Launched connection
CHandleTable m_HandleTable; CBilink m_blConnections; DWORD m_dwConnectionCount;
#ifndef DPNBUILD_ONLYONETHREAD
DNCRITICAL_SECTION m_cs; #endif // !DPNBUILD_ONLYONETHREAD
} DIRECTPLAYLOBBYOBJECT, *PDIRECTPLAYLOBBYOBJECT;
typedef struct _DPL_SHARED_CONNECT_BLOCK { DWORD dwPID; } DPL_SHARED_CONNECT_BLOCK, *PDPL_SHARED_CONNECT_BLOCK;
//**********************************************************************
// Variable definitions
//**********************************************************************
//extern DWORD DnOsPlatformId;
//**********************************************************************
// Function prototypes
//**********************************************************************
#endif // __DPLOBBYINT_H__
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