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/*==========================================================================
* * Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved. * * File: dplparam.h * Content: DirectPlayLobby8 Parameter Validation helper routines * * History: * Date By Reason * ==== == ====== * 04/18/00 rmt Created * 04/25/00 rmt Bug #s 33138, 33145, 33150 * 04/26/00 mjn Removed dwTimeOut from Send() API call * 06/15/00 rmt Bug #33617 - Must provide method for providing automatic launch of DirectPlay instances * 07/08/2000 rmt Bug #38725 - Need to provide method to detect if app was lobby launched * rmt Bug #38757 - Callback messages for connections may return AFTER WaitForConnection returns * rmt Bug #38755 - No way to specify player name in Connection Settings * rmt Bug #38758 - DPLOBBY8.H has incorrect comments * rmt Bug #38783 - pvUserApplicationContext is only partially implemented * rmt Added DPLHANDLE_ALLCONNECTIONS and dwFlags (reserved field to couple of funcs). * ***************************************************************************/ #ifndef __DPLPARAM_H
#define __DPLPARAM_H
#ifndef DPNBUILD_NOPARAMVAL
extern BOOL IsValidDirectPlayLobby8Object( LPVOID lpvObject );
extern HRESULT DPL_ValidateGetConnectionSettings(LPVOID lpv,const DPNHANDLE hLobbyClient, DPL_CONNECTION_SETTINGS * const pdplSessionInfo, DWORD *pdwInfoSize, const DWORD dwFlags ); extern HRESULT DPL_ValidateSetConnectionSettings(LPVOID lpv,const DPNHANDLE hLobbyClient, const DPL_CONNECTION_SETTINGS * const pdplSessionInfo, const DWORD dwFlags ); extern HRESULT DPL_ValidConnectionSettings( const DPL_CONNECTION_SETTINGS * const pdplConnectSettings ); extern HRESULT DPL_ValidateQueryInterface( LPVOID lpv,REFIID riid,LPVOID *ppv ); extern HRESULT DPL_ValidateRelease( PVOID pv ); extern HRESULT DPL_ValidateAddRef( PVOID pv ); extern HRESULT DPL_ValidConnectInfo( const DPL_CONNECT_INFO * const dplConnectInfo ); extern HRESULT DPL_ValidProgramDesc( const DPL_PROGRAM_DESC * const dplProgramInfo );
extern HRESULT DPL_ValidateRegisterProgram(IDirectPlay8LobbiedApplication *pInterface, const DPL_PROGRAM_DESC *const pdplProgramDesc, const DWORD dwFlags);
extern HRESULT DPL_ValidateUnRegisterProgram(IDirectPlay8LobbiedApplication *pInterface, const GUID *pguidApplication, const DWORD dwFlags);
extern HRESULT DPL_ValidateSetAppAvailable(IDirectPlay8LobbiedApplication *pInterface, const BOOL fAvailable, const DWORD dwFlags);
extern HRESULT DPL_ValidateWaitForConnection(IDirectPlay8LobbiedApplication *pInterface, const DWORD dwMilliseconds, const DWORD dwFlags );
extern HRESULT DPL_ValidateUpdateStatus(IDirectPlay8LobbiedApplication *pInterface, const DPNHANDLE hLobby, const DWORD dwStatus, const DWORD dwFlags );
extern HRESULT DPL_ValidateEnumLocalPrograms(IDirectPlay8LobbyClient *pInterface, const GUID *const pGuidApplication, BYTE *const pEnumData, DWORD *const pdwEnumDataSize, DWORD *const pdwEnumDataItems, const DWORD dwFlags );
extern HRESULT DPL_ValidateConnectApplication(IDirectPlay8LobbyClient *pInterface, const DPL_CONNECT_INFO *const pdplConnectionInfo, const PVOID pvUserApplicationContext, DPNHANDLE *const hApplication, const DWORD dwTimeOut, const DWORD dwFlags);
extern HRESULT DPL_ValidateReleaseApplication(IDirectPlay8LobbyClient *pInterface, const DPNHANDLE hApplication, const DWORD dwFlags );
extern HRESULT DPL_ValidateRegisterMessageHandler(PVOID pv, const PVOID pvUserContext, const PFNDPNMESSAGEHANDLER pfn, DPNHANDLE * const pdpnhConnection, const DWORD dwFlags);
extern HRESULT DPL_ValidateClose(PVOID pv, const DWORD dwFlags );
extern HRESULT DPL_ValidateSend(PVOID pv, const DPNHANDLE hTarget, const BYTE *const pBuffer, const DWORD pBufferSize, const DWORD dwFlags);
#endif // !DPNBUILD_NOPARAMVAL
#endif // __DPLPARAM_H
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