Leaked source code of windows server 2003
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# Microsoft Developer Studio Project File - Name="protocol" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 60000 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=protocol - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "protocol.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "protocol.mak" CFG="protocol - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "protocol - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "protocol - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE
# Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe
!IF "$(CFG)" == "protocol - Win32 Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /Gz /MD /W3 /O2 /I "..\inc" /I "..\common" /D "WINNT" /YX"dnproti.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "protocol - Win32 Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /Gz /MDd /W3 /Gm /ZI /Od /I "..\inc" /I "..\common" /D "DBG" /D "WINNT" /YX"dnproti.h" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "DBG" /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "protocol - Win32 Release" # Name "protocol - Win32 Debug" # Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File
SOURCE=.\backend.cpp # End Source File # Begin Source File
SOURCE=.\command.cpp # End Source File # Begin Source File
SOURCE=.\connect.cpp # End Source File # Begin Source File
SOURCE=.\endpt.cpp # End Source File # Begin Source File
SOURCE=.\enum.cpp # End Source File # Begin Source File
SOURCE=.\initialize.cpp # End Source File # Begin Source File
SOURCE=.\lower_mn.cpp # End Source File # Begin Source File
SOURCE=.\receive.cpp # End Source File # Begin Source File
SOURCE=.\send.cpp # End Source File # End Group # Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File
SOURCE=.\dnpextern.h # End Source File # Begin Source File
SOURCE=.\dnprot.h # End Source File # Begin Source File
SOURCE=.\dnproti.h # End Source File # Begin Source File
SOURCE=.\frames.h # End Source File # Begin Source File
SOURCE=.\internal.h # End Source File # Begin Source File
SOURCE=.\mytimer.h # End Source File # End Group # End Target # End Project
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