Leaked source code of windows server 2003
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# # This file defines settings that are global to all DirectPlay builds #
# # The MAJORCOMP and MINORCOMP variables are defined # so that $(MAJORCOMP)$(MINORCOMP)filename can be used in # cross compiling to provide unique filenames in a flat namespace. # MAJORCOMP=windows MINORCOMP=media
# # Not sure what this does # UMTYPE=windows
# # Defines where the target files are to be built # TARGETPATH=obj
# # DPlay-specific Defines # # DPNBUILD_ENV_NT lets us know that it's an NT build environment (as opposed to, say, Visual C++). # C_DEFINES=$(C_DEFINES) /DDPNBUILD_ENV_NT
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