Leaked source code of windows server 2003
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/***************************************************************************
* * Copyright (C) 2001 Microsoft Corporation. All Rights Reserved. * * File: dp8simuii.h * * Content: DP8SIMUI master internal header file. * * History: * Date By Reason * ======== ======== ========= * 04/25/01 VanceO Created. * ***************************************************************************/
#ifndef __DP8SIMUII_H__
#define __DP8SIMUII_H__
//
// Build configuration include
//
#include "dpnbuild.h"
//
// Don't use the C interface style for COM, use C++
//
#undef CINTERFACE
//
// Public includes
//
#include <windows.h>
#include <windowsx.h>
#include <ole2.h>
#include <mmsystem.h> // NT BUILD requires this for timeGetTime
#include <tchar.h>
#ifndef _XBOX
#include <wincrypt.h>
#endif
//
// DirectPlay public includes
//
#include "dplay8.h"
//#include "dpaddr.h"
//#include "dpsp8.h"
//
// DirectPlay private includes
//
#include "dndbg.h"
#include "osind.h"
//#include "classbilink.h"
//#include "creg.h"
//#include "createin.h"
#include "comutil.h"
//#include "dneterrors.h"
#include "strutils.h"
//
// DP8Sim includes
//
#include "dp8sim.h"
//
// DP8SimUI private includes
//
#undef DPF_SUBCOMP
#define DPF_SUBCOMP DN_SUBCOMP_TOOLS
#include "resource.h"
#endif // __DP8SIMUII_H__
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