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/*==========================================================================
* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. * * File: dvserverengine.h * Content: Definition of class for DirectXVoice Server * History: * Date By Reason * ==== == ====== * 07/06/99 rodtoll Created It * 07/21/99 rodtoll Added settings confirm message to protocol. * 07/22/99 rodtoll Added multiple reader/single writer guard to class * 07/23/99 rodtoll Additional members for client/server and multicast * 07/26/99 rodtoll Added support for new interfaces and access for DIRECTVOICESERVEROBJECT * 08/25/99 rodtoll General Cleanup/Modifications to support new * compression sub-system. * Added parameter to the GetCompression Func * 09/14/99 rodtoll Added new SetNotifyMask function * rodtoll Updated Iniitalize parameters to take notification masks. * rodtoll Implemented notification masks. (Allows user to choose which notifications to receive) * 10/29/99 rodtoll Bug #113726 - Integrate Voxware Codecs, updating to use new * pluggable codec architecture. * 11/23/99 rodtoll Updated Initialize/SetNotifyMask so error checking behaviour is consistant * 12/16/99 rodtoll Fix: Bug #122629 - Host migration broken in unusual configurations. * Updated to use new algorithm described in dvprot.h * - Generate and added host order IDs to player table messages * - Added send of new hostmigrateleave message when shutting down and * host should migrate * - Sends session lost when shutting down if no one available to take over hosting * - Added new player list message * - Fixed handling of refusing player connections * 01/14/2000 rodtoll Updated to allow multiple targets for a single player * rodtoll Updated to use FPM for managing memory for Multicast mode * rodtoll Updated to use new callback semantics * 03/29/2000 rodtoll Bug #30753 - Added volatile to the class definition * 04/07/2000 rodtoll Bug #32179 - Prevent registration of > 1 interface * rodtoll Updated to use no copy sends, so handles pooling frames to be sent, proper * pulling of frames from pools and returns. * 07/09/2000 rodtoll Added signature bytes * 11/16/2000 rodtoll Bug #40587 - DPVOICE: Mixing server needs to use multi-processors * 11/28/2000 rodtoll Bug #47333 - DPVOICE: Server controlled targetting - invalid targets are not removed automatically * 04/06/2001 kareemc Added Voice Defense * 02/28/2002 rodtoll WINBUG #549959 - SECURITY: DPVOICE: Voice server trusts client's target list * - Update receive path to use server's copy of client target list when server controlled targetting enabled * rodtoll WINBUG #549943 - SECURITY: DPVOICE: Possible corruption of voice server state * - Harden receive paths - i.e. ensure host migration processing only when host migration available, * prevent double disconnects from crashing server * rodtoll WINBUG #550124 - SECURITY: DPVOICE: Shared memory region with NULL DACL * - Remove performance statistics dumping to shared memory * 06/13/2002 simonpow BUG #59944 Switched over to using Threadpool based timers rather than multimedia ***************************************************************************/ #ifndef __DVSERVERENGINE_H
#define __DVSERVERENGINE_H
struct DIRECTVOICESERVEROBJECT; typedef struct _MIXERTHREAD_CONTROL *PMIXERTHREAD_CONTROL;
#define DVSSTATE_NOTINITIALIZED 0x00000000
#define DVSSTATE_IDLE 0x00000001
#define DVSSTATE_STARTUP 0x00000002
#define DVSSTATE_RUNNING 0x00000003
#define DVSSTATE_SHUTDOWN 0x00000004
// CDirectVoiceClientEngine
//
// This class represents the IDirectXVoiceServer interface.
//
#define VSIG_SERVERENGINE 'EVSV'
#define VSIG_SERVERENGINE_FREE 'EVS_'
//
volatile class CDirectVoiceServerEngine: public CDirectVoiceEngine {
public: CDirectVoiceServerEngine( DIRECTVOICESERVEROBJECT *lpObject ); ~CDirectVoiceServerEngine();
public: // IDirectXVoiceServer Interface
HRESULT HostMigrateStart(LPDVSESSIONDESC lpSessionDesc, DWORD dwHostOrderIDSeed = 0 ); virtual HRESULT StartSession(LPDVSESSIONDESC lpSessionDesc, DWORD dwFlags, DWORD dwHostOrderIDSeed = 0 ); virtual HRESULT StopSession(DWORD dwFlags, BOOL fSilent=FALSE, HRESULT hrResult = DV_OK ); virtual HRESULT GetSessionDesc(LPDVSESSIONDESC lpSessionDescBuffer ); virtual HRESULT SetSessionDesc(LPDVSESSIONDESC lpSessionDesc ); HRESULT GetCaps(LPDVCAPS dvCaps); static HRESULT GetCompressionTypes( LPVOID lpBuffer, LPDWORD lpdwBufferSize, LPDWORD lpdwNumElements, DWORD dwFlags); virtual HRESULT SetTransmitTarget(DVID dvidSource, PDVID pdvidTargets, DWORD dwNumTargets, DWORD dwFlags); virtual HRESULT GetTransmitTarget(DVID dvidSource, LPDVID lpdvidTargets, PDWORD pdwNumElements, DWORD dwFlags ); virtual HRESULT MigrateHost( DVID dvidNewHost, LPDIRECTPLAYVOICESERVER lpdvServer ); virtual HRESULT SetNotifyMask( LPDWORD lpdwMessages, DWORD dwNumElements );
public: // CDirectVoiceEngine Members
HRESULT Initialize( CDirectVoiceTransport *lpTransport, LPDVMESSAGEHANDLER lpdvHandler, LPVOID lpUserContext, LPDWORD lpdwMessages, DWORD dwNumElements ); virtual BOOL ReceiveSpeechMessage( DVID dvidSource, LPVOID lpMessage, DWORD dwSize ); HRESULT StartTransportSession(); HRESULT StopTransportSession(); HRESULT AddPlayer( DVID dvID ); HRESULT RemovePlayer( DVID dvID ); HRESULT CreateGroup( DVID dvID ); HRESULT DeleteGroup( DVID dvID ); HRESULT AddPlayerToGroup( DVID dvidGroup, DVID dvidPlayer ); HRESULT RemovePlayerFromGroup( DVID dvidGroup, DVID dvidPlayer );
inline DWORD GetCurrentState() const { return m_dwCurrentState; };
BOOL InitClass(); public: // packet validation
static inline BOOL ValidateSettingsFlags( DWORD dwFlags ); inline BOOL ValidatePacketType( const DVPROTOCOLMSG_FULLMESSAGE* lpdvFullMessage ) const;
protected: // Protocol Layer Handling (protserver.cpp)
HRESULT Send_SessionLost( HRESULT hrReason ); HRESULT Send_HostMigrateLeave( ); HRESULT Send_HostMigrated(); HRESULT Send_DisconnectConfirm( DVID dvid, HRESULT hrReason ); HRESULT Send_DeletePlayer( DVID dvid ); HRESULT Send_CreatePlayer( DVID dvidTarget, const CVoicePlayer *pPlayer ); HRESULT Send_ConnectRefuse( DVID dvid, HRESULT hrReason ); HRESULT Send_ConnectAccept( DVID dvid ); HRESULT SendPlayerList( DVID dvidSource, DWORD dwHostOrderID ); static BOOL CheckProtocolCompatible( BYTE ucMajor, BYTE ucMinor, DWORD dwBuild );
protected:
BOOL IsHostMigrationEnabled() const;
HRESULT InternalSetNotifyMask( LPDWORD lpdwMessages, DWORD dwNumElements );
void DoPlayerDisconnect( DVID dvidPlayer, BOOL bInformPlayer ); void TransmitMessage( DWORD dwMessageType, LPVOID lpdvData, DWORD dwSize ); void SetCurrentState( DWORD dwState ); HRESULT CreatePlayerEntry( DVID dvidSource, PDVPROTOCOLMSG_SETTINGSCONFIRM lpdvSettingsConfirm, DWORD dwHostOrderID, CVoicePlayer **ppPlayer );
BOOL HandleDisconnect( DVID dvidSource, PDVPROTOCOLMSG_GENERIC lpdvDisconnect, DWORD dwSize ); BOOL HandleConnectRequest( DVID dvidSource, PDVPROTOCOLMSG_CONNECTREQUEST lpdvConnectRequest, DWORD dwSize ); BOOL HandleSettingsConfirm( DVID dvidSource, PDVPROTOCOLMSG_SETTINGSCONFIRM lpdvSettingsConfirm, DWORD dwSize ); static BOOL HandleSettingsReject( DVID dvidSource, PDVPROTOCOLMSG_GENERIC lpdvGeneric, DWORD dwSize ); BOOL HandleSpeechWithTarget( DVID dvidSource, PDVPROTOCOLMSG_SPEECHWITHTARGET lpdvSpeech, DWORD dwSize ); BOOL HandleSpeech( DVID dvidSource, PDVPROTOCOLMSG_SPEECHHEADER lpdvSpeech, DWORD dwSize );
PDVTRANSPORT_BUFFERDESC GetTransmitBuffer( DWORD dwSize, LPVOID *ppvContext ); HRESULT SendComplete( PDVEVENTMSG_SENDCOMPLETE pSendComplete ); void ReturnTransmitBuffer( PVOID pvContext );
HRESULT BuildAndSendTargetUpdate( DVID dvidSource, CVoicePlayer *pPlayerInfo );
BOOL CheckForMigrate( DWORD dwFlags, BOOL fSilent ); HRESULT InformClientsOfMigrate(); void WaitForBufferReturns();
protected: // Client Server specific information (mixserver.cpp)
static DWORD WINAPI MixerWorker( void *lpContext ); static DWORD WINAPI MixerControl( void *pvContext ); static void MixingServerWakeupProc( void * pvUserData );
void HandleMixerThreadError( HRESULT hr ); void Mixer_Buffer_Reset(DWORD dwThreadIndex); void Mixer_Buffer_MixBuffer( DWORD dwThreadIndex,const unsigned char *source ); void Mixer_Buffer_Normalize( DWORD dwThreadIndex );
HRESULT SetupBuffers(); HRESULT FreeBuffers();
HRESULT StartupClientServer(); HRESULT ShutdownClientServer();
HRESULT ShutdownWorkerThreads(); HRESULT StartWorkerThreads();
HRESULT HandleMixingReceive( CDVCSPlayer *pTargetPlayer, PDVPROTOCOLMSG_SPEECHWITHTARGET pdvSpeechWithtarget, DWORD dwSpeechSize, PBYTE pbSpeechData );
void AddPlayerToMixingAddList( CVoicePlayer *pVoicePlayer ); void UpdateActiveMixingPendingList( DWORD dwThreadIndex, DWORD *pdwNumActive ); void CleanupMixingList();
void SpinWorkToThread( LONG lThreadIndex );
void FindAndRemoveDeadTarget( DVID dvidTargetID );
protected: // Forwarding Server specific funcs (fwdserver.cpp)
static HRESULT StartupMulticast(); static HRESULT ShutdownMulticast();
HRESULT HandleForwardingReceive( CVoicePlayer *pTargetPlayer,PDVPROTOCOLMSG_SPEECHWITHTARGET pdvSpeechWithtarget, DWORD dwSpeechSize, PBYTE pbSpeechData );
void CleanupActiveList();
protected:
DWORD m_dwSignature; // Signature
LPDVMESSAGEHANDLER m_lpMessageHandler; // User message handler
LPVOID m_lpUserContext; // User context for message handler
DVID m_dvidLocal; // DVID of the transport player for this host
DWORD m_dwCurrentState; // Current state of the engine
CDirectVoiceTransport *m_lpSessionTransport; // Transport for the session
DVSESSIONDESC m_dvSessionDesc; // Description of session
DWORD m_dwTransportFlags; // Flags for the transport session
DWORD m_dwTransportSessionType; // Type of transport session (client/server or peer to peer)
LPDVFULLCOMPRESSIONINFO m_lpdvfCompressionInfo; // Details of current compression type
DWORD m_dwCompressedFrameSize;// Max size of compressed frame
DWORD m_dwUnCompressedFrameSize; // Size of a single frame uncompressed
DWORD m_dwNumPerBuffer; // Size of playback/record buffers in frames
CFramePool *m_pFramePool; // Pool of frames for the queues
// time of a frame size.
DIRECTVOICESERVEROBJECT *m_lpObject; // Pointer to the COM object this is running in
LPDWORD m_lpdwMessageElements; // Array containing the DVMSGID_XXXX values for all the
// notifications developer wishes to receive.
// If this is NULL all notifications are active
DWORD m_dwNumMessageElements; // # of elements in the m_lpdwMessageElements array
DWORD m_dwNextHostOrderID; HRESULT m_hrStopSessionResult; // Reason that the session was stopped
BOOL m_mixerEightBit; // Is the mixer format 8-bit
BYTE m_padding[3];
ServerStats *m_pServerStats;
DVCAPS m_dvCaps; // Caps
DNCRITICAL_SECTION m_csClassLock; DNCRITICAL_SECTION m_csNotifyLock; // Lock protection notification mask
CBilink m_blPlayerActiveList; DNCRITICAL_SECTION m_csPlayerActiveList;
CVoiceNameTable m_voiceNameTable; CFixedPool m_fpPlayers; DNCRITICAL_SECTION m_csHostOrderLock;
DNCRITICAL_SECTION m_csBufferLock; ServerStats m_dvsServerStatsFixed; // If global memory is unavailable
CFixedPool m_BufferDescPool; CFixedPool* m_pBufferPools; DWORD *m_pdwBufferPoolSizes; DWORD m_dwNumPools;
protected: // Mixing server information
DWORD m_dwNumMixingThreads; DWORD m_dwMixerSize; // # of samples in the high resolution mixer buffer
DNCRITICAL_SECTION m_csMixingAddList;
HANDLE m_hTickSemaphore; // Semaphore signalled by the timer
HANDLE m_hShutdownMixerEvent; // Event signalled to shutdown the mixer
HANDLE m_hMixerDoneEvent; // Signalled by the mixer thread when it's shutdown
DvTimer * m_pTimer;
PMIXERTHREAD_CONTROL m_prWorkerControl;
DWORD m_dwMixerControlThreadID; HANDLE m_hMixerControlThread;
MixingServerStats m_statMixingFixed; MixingServerStats *m_pStats;
DNCRITICAL_SECTION m_csStats;
BOOL m_fCritSecInited;
BOOL m_fHostMigrationEnabled; // Is host migration enabled in this session?
};
#endif
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