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//Microsoft Developer Studio generated resource script. // #include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #define APSTUDIO_HIDDEN_SYMBOLS #include "windows.h" #undef APSTUDIO_HIDDEN_SYMBOLS #include "resource.h"
///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32
///////////////////////////////////////////////////////////////////////////// // // Icon //
// Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_LIST_DEFAULT ICON DISCARDABLE "default.ico" IDI_MIC ICON DISCARDABLE "mic.ico" IDI_SPEAKER ICON DISCARDABLE "speaker.ico"
#ifndef _MAC ////////////////////////////////////////////////////////////////////////////// // // Version //
#if !defined(DBG) || !defined( DIRECTX_REDIST ) #define DPVOICE_FILENAME_DPVOICE L"dpvoice.dll" #define DPVOICE_FILENAME_DPVOICE_A "dpvoice.dll" #else // For redist debug builds we append a 'd' to the name to allow both debug and retail to be installed on the system #define DPVOICE_FILENAME_DPVOICE L"dpvoiced.dll" #define DPVOICE_FILENAME_DPVOICE_A "dpvoiced.dll" #endif // !defined(DBG) || !defined( DIRECTX_REDIST )
#define DPVOICE_VERINFO_DPVOICE "Microsoft DirectPlay Voice" #define DPVOICE_VERINFO_DPVOICE_DEBUG DPVOICE_VERINFO_DPVOICE " Debug\0" #define DPVOICE_VERINFO_DPVOICE_RETAIL DPVOICE_VERINFO_DPVOICE "\0" #define DPVOICE_VERINFO_DPVOICE_WINNT DPVOICE_VERINFO_DPVOICE #define DPVOICE_VERNAME_DPVOICE_WIN9X DPVOICE_FILENAME_DPVOICE_A "\0" #define DPVOICE_VERNAME_DPVOICE_WINNT DPVOICE_FILENAME_DPVOICE_A
#ifdef WIN95
#include <windows.h> #include "verinfo.h"
#define VERSIONNAME DPVOICE_VERNAME_DPVOICE_WIN9X #ifdef DEBUG #define VERSIONDESCRIPTION DPVOICE_VERINFO_DPVOICE_DEBUG #else #define VERSIONDESCRIPTION DPVOICE_VERINFO_DPVOICE_RETAIL #endif #define VERSIONTYPE VFT_DLL #define VERSIONSUBTYPE VFT2_UNKNOWN
#include "verinfo.ver"
#else // WinNT
#include <windows.h> #include <ntverp.h>
#define VER_FILETYPE VFT_DLL #define VER_FILESUBTYPE VFT2_UNKNOWN #define VER_FILEDESCRIPTION_STR DPVOICE_VERINFO_DPVOICE_WINNT #define VER_INTERNALNAME_STR DPVOICE_VERNAME_DPVOICE_WINNT
#include "common.ver"
#endif
#endif // !_MAC
///////////////////////////////////////////////////////////////////////////// // // Dialog //
IDD_WELCOME DIALOG DISCARDABLE 0, 0, 317, 180 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Welcome to the Sound Hardware Test Wizard",IDC_TITLE, 115,1,189,24 LTEXT "This wizard tests your sound hardware to make sure it can play sounds and capture your voice while you are playing online games.", IDC_P1,115,33,189,24 CONTROL 126,IDC_WIZIMAGE,"Static",SS_BITMAP,0,0,15,13 LTEXT "To begin the test, close any programs that are running, and then click Next.", IDC_STATIC,116,110,187,16 LTEXT "Your computer's sound hardware:",IDC_STATIC,115,65,189, 8 LTEXT "Playback:",IDC_STATIC,135,80,33,8 LTEXT "Recording:",IDC_STATIC,135,95,38,8 LTEXT "Static",IDC_TEXT_PLAYBACK,169,80,116,8 LTEXT "Static",IDC_TEXT_RECORDING,173,95,116,8 END
IDD_COMPLETE DIALOG DISCARDABLE 0, 0, 317, 180 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Completing the Sound Hardware Test Wizard",IDC_TITLE, 115,1,189,24 LTEXT "You have successfully completed the Sound Hardware Test Wizard. Your sound hardware is working properly.\n\nTo close this wizard, click Finish.", IDC_P1,115,33,189,37 CONTROL 126,IDC_WIZIMAGE,"Static",SS_BITMAP,0,0,95,180 END
IDD_FULLDUPLEXTEST DIALOG DISCARDABLE 0, 0, 317, 179 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Testing Sound Hardware",IDC_TITLE,7,0,125,8 LTEXT "The wizard is testing your sound hardware.",IDC_P1,21,9, 275,8 CONTROL "Progress1",IDC_PROGRESSBAR,"msctls_progress32", WS_BORDER,20,51,276,10 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME,0,28,317,1 LTEXT "Please wait...",IDC_STATIC,20,37,71,8 END
IDD_MICTEST DIALOG DISCARDABLE 0, 0, 317, 179 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Microphone Test",IDC_TITLE,7,0,289,8 LTEXT "To test your microphone, speak into it.",IDC_P1,21,9, 275,16 CONTROL "Peakmeter",IDC_OUTPEAKMETER,"DirectPlayVoicePeakMeter", 0x0,277,75,6,77 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME,0,28,317,1 LTEXT """I am testing my microphone to verify that my voice is detected. If my microphone is properly connected and turned on, the recording meter will show movement.""", IDC_P3,21,60,140,40 LTEXT "To make additional adjustments, click Volume.",IDC_P4, 21,101,140,16 LTEXT "Read the following paragraph out loud, speaking into your microphone:", IDC_STATIC,21,37,140,16 GROUPBOX "Playback",IDC_OUTGROUP,234,37,62,141 CONTROL "Slider1",IDC_OUTVOL_SLIDER,"msctls_trackbar32", TBS_AUTOTICKS | TBS_VERT | TBS_BOTH | WS_TABSTOP,243,70, 25,87 PUSHBUTTON "V&olume",IDC_OUTADVANCED,240,160,50,14 CONTROL "Peakmeter",IDC_RECPEAKMETER,"DirectPlayVoicePeakMeter", 0x0,213,75,6,77 GROUPBOX "Recording",IDC_STATIC,169,37,62,141 CONTROL "Slider1",IDC_RECVOL_SLIDER,"msctls_trackbar32", TBS_AUTOTICKS | TBS_VERT | TBS_BOTH | WS_TABSTOP,179,70, 25,87 PUSHBUTTON "&Volume",IDC_RECADVANCED,175,160,50,14 ICON IDI_MIC,IDC_STATIC,182,49,20,20 ICON IDI_SPEAKER,IDC_STATIC,247,49,20,20 LTEXT "When you have finished reading, click Next.",IDC_P6,21, 125,140,8 END
IDD_MICTEST_FAILED DIALOG DISCARDABLE 0, 0, 317, 178 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Cannot Complete the Sound Hardware Test Wizard", IDC_TITLE,115,5,189,24 LTEXT "The wizard could not complete the test because your voice was not detected.", IDC_P1,140,33,164,24 LTEXT "Make sure your microphone is properly connected to your computer and that it is turned on. When you have checked the connection, click Back to try the microphone test again.", IDC_P2,115,60,189,32 LTEXT "If your voice is still not detected, you will be able to hear what other people are saying online, but they will not be able to hear you. ", IDC_P4,115,99,189,33 LTEXT "To close this wizard, click Finish.",IDC_P5,115,137,189, 24 CONTROL 126,IDC_WIZIMAGE,"Static",SS_BITMAP,0,0,95,179 ICON "",IDC_WARNINGICON,115,33,20,20 END
IDD_SPEAKER_TEST DIALOG DISCARDABLE 0, 0, 317, 179 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Speaker Test",IDC_TITLE,7,0,289,8 LTEXT "To test your speakers or headphones, speak into the microphone.", IDC_P1,21,9,275,16 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME,0,28,317,1 LTEXT "Read the following paragraph out loud, speaking into your microphone:", IDC_P4,21,37,140,16 LTEXT """I am listening for my voice. If my speakers or headphones are properly connected and turned on, the playback meter will show movement and I will hear my voice when I speak.""", IDC_P3,21,60,140,40 LTEXT "There will be a short delay between the time you speak and the time you hear your voice. If you hear feedback, move the playback slider to lower the volume. ", IDC_STATIC,21,107,140,41 ICON IDI_MIC,IDC_STATIC,182,49,20,20 GROUPBOX "Recording",IDC_STATIC,169,37,62,141 CONTROL "Slider1",IDC_RECVOL_SLIDER,"msctls_trackbar32", TBS_AUTOTICKS | TBS_VERT | TBS_BOTH | WS_TABSTOP,179,70, 25,87 CONTROL "Peakmeter",IDC_RECPEAKMETER,"DirectPlayVoicePeakMeter", 0x0,213,75,6,77 PUSHBUTTON "&Volume",IDC_RECADVANCED,175,160,50,14 ICON IDI_SPEAKER,IDC_STATIC,247,49,20,20 GROUPBOX "Playback",IDC_OUTGROUP,233,37,62,141 CONTROL "Slider1",IDC_OUTVOL_SLIDER,"msctls_trackbar32", TBS_AUTOTICKS | TBS_VERT | TBS_BOTH | WS_TABSTOP,243,70, 25,87 CONTROL "Peakmeter",IDC_OUTPEAKMETER,"DirectPlayVoicePeakMeter", 0x0,277,75,6,77 PUSHBUTTON "V&olume",IDC_OUTADVANCED,239,160,50,14 LTEXT "When you have finished reading, click Next.",IDC_P6,21, 147,140,8 END
IDD_FULLDUPLEXFAILED DIALOG DISCARDABLE 0, 0, 317, 179 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Completing the Sound Hardware Test Wizard",IDC_TITLE, 115,5,189,24 LTEXT "Your sound hardware cannot simultaneously play sounds and capture your voice.", IDC_P1,140,33,164,16 CONTROL 126,IDC_WIZIMAGE,"Static",SS_BITMAP,0,0,95,179 LTEXT "You can hear other people while using voice chat, but they cannot hear you.", IDC_P2,115,60,189,16 LTEXT "Contact your vendor for more information.",IDC_P3,115, 83,189,8 ICON "",IDC_WARNINGICON,115,33,20,20 END
IDD_PREVIOUS_CRASH DIALOG DISCARDABLE 0, 0, 220, 113 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Warning" FONT 8, "MS Shell Dlg" BEGIN PUSHBUTTON "&Test",IDOK,58,90,50,14 DEFPUSHBUTTON "&Do Not Test",IDCANCEL,111,90,50,14 ICON "",IDC_ICON_WARNING,7,7,20,20 LTEXT "An error occurred the last time you tested your sound hardware. Your sound hardware might not be able to play and receive sounds simultaneously, or it might not work at all.", IDC_STATIC,34,7,179,36 LTEXT "If you click Test, the test will be repeated, and the error could recur.", IDC_STATIC,34,44,179,16 LTEXT "If you click Do Not Test, the wizard will display the results of the last test.", IDC_STATIC,34,67,179,16 END
IDD_HALFDUPLEXFAILED DIALOG DISCARDABLE 0, 0, 317, 180 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Sound Hardware Test Wizard" FONT 8, "MS Shell Dlg" BEGIN CONTROL 126,IDC_WIZIMAGE,"Static",SS_BITMAP,0,0,101,357 LTEXT "Completing the Sound Hardware Test Wizard",IDC_TITLE, 115,5,189,24 ICON "",IDC_WARNINGICON,115,33,20,20 LTEXT "Your sound hardware cannot play sounds.",IDC_STATIC,140, 33,164,8 LTEXT "Contact your vendor for more information.",IDC_STATIC, 115,60,189,8 END
#ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE //
2 TEXTINCLUDE DISCARDABLE BEGIN "#define APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""windows.h""\r\n" "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""resource.h""\r\n" "\0" END
3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END
1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END
#endif // APSTUDIO_INVOKED
///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO //
#ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_WELCOME, DIALOG BEGIN BOTTOMMARGIN, 179 END
IDD_PREVIOUS_CRASH, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 213 TOPMARGIN, 7 BOTTOMMARGIN, 104 END END #endif // APSTUDIO_INVOKED
///////////////////////////////////////////////////////////////////////////// // // Bitmap //
IDB_WIZIMAGE BITMAP DISCARDABLE "directplay_01.bmp"
///////////////////////////////////////////////////////////////////////////// // // String Table //
STRINGTABLE DISCARDABLE BEGIN IDS_PROP_SHEET_CAPTION "DirectPlay Voice Setup" END
STRINGTABLE DISCARDABLE BEGIN IDS_ERROR_MSG "An error occurred during DirectPlay Voice setup.\r\nThe error code is 0x%x." END
STRINGTABLE DISCARDABLE BEGIN IDS_ERROR_CAPTION "DirectPlay Voice Setup" IDS_ERROR_NODEVICES "There are no suitable networking devices installed." IDS_ERROR_NOSNDVOL32 "Windows cannot execute SndVol32.exe, use Add/Remove Programs control panel to install." END
#endif // English (U.S.) resources /////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. //
///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED
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