Leaked source code of windows server 2003
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//----------------------------------------------------------------------------- // // This file contains texture addressing functions. // // Copyright (C) Microsoft Corporation, 1997. // // WARNING WARNING WARNING // This cpp file generated from mcp file. // EDIT THE MCP FILE. // I warned you. // WARNING WARNING WARNING // //-----------------------------------------------------------------------------
include(`m4hdr.mh')dnl #include "pch.cpp" #pragma hdrstop #include "ctx2a_mh.h" #include "ctexfilt.h"
include(`ctexaddr.mh')dnl
d_RepStr(`d_RepStr(`d_RepStr(`d_TexAddr(1, AA, BB, CC, NoLOD)', `AA', `TexAddrWrapMirror', `TexAddrAll')', `BB', `NoPersp', `Persp')', `CC', `Point', `Bilinear')
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