Leaked source code of windows server 2003
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26 lines
606 B

  1. TARGETNAME = rd3dif
  2. TARGETPATH = obj
  3. TARGETTYPE = LIBRARY
  4. INCLUDES = ..;..\..\refrast;..\..\rampmat;$(D3DROOT)\pipeln\inc;$(INCLUDES);$(_OBJ_DIR)\$(TARGET_DIRECTORY)
  5. SOURCES = \
  6. ..\d3dif.cpp\
  7. ..\swprov.cpp\
  8. ..\drawprim.cpp\
  9. $O\dprim2.cpp\
  10. ..\rendprim.cpp\
  11. ..\rastctx.cpp\
  12. ..\rasttex.cpp\
  13. ..\ramprov.cpp\
  14. ..\rampif.cpp\
  15. $O\pmfns.cpp\
  16. $O\nullif.cpp
  17. NTTARGETFILE0 = \
  18. $O\pmfns_mh.h\
  19. $O\pmfns.cpp\
  20. $O\dprim2.cpp\
  21. $O\nullif.cpp
  22. PRECOMPILED_INCLUDE = ..\pch.cpp