Leaked source code of windows server 2003
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50 lines
1.7 KiB

  1. MAJORCOMP=d3drast
  2. MINORCOMP=d3drast
  3. TARGETNAME=d3drast
  4. TARGETPATH=$(BASEDIR)\public\sdk\lib
  5. TARGETTYPE=DYNLINK
  6. DLLDEF=..\$(TARGETNAME).def
  7. COFFBASE = usermode
  8. SUBSYSTEM_VERSION=4.00
  9. !IFDEF NTBBT
  10. X3DLIB=x3dbbt.lib
  11. !ELSE
  12. X3DLIB=x3d.lib
  13. !ENDIF
  14. SYNCHRONIZE_DRAIN = 1
  15. TARGETLIBS = \
  16. $(BASEDIR)\public\sdk\lib\*\user32.lib\
  17. $(BASEDIR)\public\sdk\lib\*\advapi32.lib\
  18. $(BASEDIR)\public\sdk\lib\*\uuid.lib
  19. !if !("$(ALPHA)" == "1")
  20. TARGETLIBS=$(TARGETLIBS) \
  21. $(D3DROOT)\lib\$(PLAT_DIR)\*\$(X3DLIB)
  22. !endif
  23. LINKLIBS = \
  24. $(D3DROOT)\d3dutil\$(PLAT_DIR)\$(_OBJ_DIR)\*\d3dutil.lib \
  25. $(D3DROOT)\pipeln\$(PLAT_DIR)\$(_OBJ_DIR)\*\pipeln.lib \
  26. $(D3DROOT)\d3dim\$(PLAT_DIR)\$(_OBJ_DIR)\*\d3dim.lib \
  27. $(D3DROOT)\rast\mmxemul\$(PLAT_DIR)\$(_OBJ_DIR)\*\mmxemul.lib \
  28. $(D3DROOT)\rast\refrast\$(PLAT_DIR)\$(_OBJ_DIR)\*\refrast.lib \
  29. $(D3DROOT)\rast\cspan\$(PLAT_DIR)\$(_OBJ_DIR)\*\rcspan.lib \
  30. $(D3DROOT)\rast\mmxspan\$(PLAT_DIR)\$(_OBJ_DIR)\*\rmmxspan.lib \
  31. $(D3DROOT)\rast\rampspan\$(PLAT_DIR)\$(_OBJ_DIR)\*\rrmpspan.lib \
  32. $(D3DROOT)\rast\rampmat\$(PLAT_DIR)\$(_OBJ_DIR)\*\rrampmat.lib \
  33. $(D3DROOT)\rast\mlspan\$(PLAT_DIR)\$(_OBJ_DIR)\*\rmlspan.lib \
  34. $(D3DROOT)\rast\spaninit\$(PLAT_DIR)\$(_OBJ_DIR)\*\rspanini.lib \
  35. $(D3DROOT)\rast\setup\$(PLAT_DIR)\$(_OBJ_DIR)\*\rsetup.lib \
  36. $(D3DROOT)\rast\d3dif\$(PLAT_DIR)\$(_OBJ_DIR)\*\rd3dif.lib
  37. DLLENTRY = _DllMainCRTStartup
  38. INCLUDES = ..\..\inc;$(D3DROOT)\pipeln\inc;$(INCLUDES)
  39. SOURCES = \
  40. ..\d3drast.cpp \
  41. ..\d3drast.rc
  42. BINPLACE_PLACEFILE = ..\d3drast.dir